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  • Ulm University
  • Germany
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@EpicGames @NVIDIAGameWorks
  • Ulm University
  • Germany
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Pinned

  1. Implementation of A Random Finite Set Approach for Dynamic Occupancy Grid Maps with Real-Time Application

    C++ 14 5

  2. Implementation of "Boosting LiDAR-based Semantic Labeling by Cross-Modal Training Data Generation"

    Python 6 4

  3. WIP implementation of "Box2Pix: Single-Shot Instance Segmentation by Assigning Pixels to Object Boxes"

    Python 16 7

  4. [WIP] A platform independent Gameboy/Gameboy Color Emulator written in modern C++ 11

    C 1

  5. Forked from engine-alpha/engine-alpha

    Eine anfängerorientierte 2D-Game-Engine in deutscher Sprache. Ihr Hauptzweck ist es, Begeisterung für Programmierung und Informatik durch schnelle, sichtbare und starke Erfolge zu entwickeln.

    Java 1

431 contributions in the last year

Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Mon Wed Fri
Activity overview
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Contribution activity

June 2020

19 contributions in private repositories Jun 1 – Jun 18
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