The Internet Archive discovers and captures web pages through many different web crawls.
At any given time several distinct crawls are running, some for months, and some every day or longer.
View the web archive through the Wayback Machine.
Content crawled via the Wayback Machine Live Proxy mostly by the Save Page Now feature on web.archive.org.
Liveweb proxy is a component of Internet Archive’s wayback machine project. The liveweb proxy captures the content of a web page in real time, archives it into a ARC or WARC file and returns the ARC/WARC record back to the wayback machine to process. The recorded ARC/WARC file becomes part of the wayback machine in due course of time.
TIMESTAMPS
The Wayback Machine - https://web.archive.org/web/20200706013927/https://github.com/topics/texture-mapping
OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no parameter tuning; automatically generating mappings that minimize seam-lengths while satisfying user-requested distortion bounds.
A lightweight 3D rendering engine 100% written in Java (no hardware dependency) and providing a java API to build world geometry, define graphic and rendering parameters and render the scene on any java application display.
This Android VR Application was created during "Unreal Engine 4 Summer Jam 2017". This Game is built on the Unreal Engine 4 (4.16) This is completely based on C++ and Unreal Visual Scripts (Blueprints) and has a Release APK for Installation. This application is a Standalone Android Application which will provide a VR Experience of a different Planet just using Google Cardboard Headset.
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump.