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uno-platform
Here are 61 public repositories matching this topic...
Tools to accelerate XAML development.
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Aug 28, 2020 - C#
XamlFlair is an animation library for UWP, WPF, and Uno, built to facilitate Xaml animations using only attached properties.
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Aug 26, 2020 - C#
Source code for the Uno Gallery apps and Uno Playground (made in Wasm)
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Aug 24, 2020 - C#
Uno Calculator: A simple yet powerful iOS/Android/WebAssembly C# port of the calculator that ships with Windows
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Aug 24, 2020 - C#
workshops, study guides and learning materials for the Uno Platform
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Jun 11, 2020 - C#
Universal Azure DevOps Organizer - Uno Reference Implementation project
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Aug 24, 2020 - C#
A collection of code samples for the Uno Platform
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Aug 28, 2020 - C#
The Windows Community Toolkit is a collection of helper functions, custom controls, and app services. It simplifies and demonstrates common developer tasks building UWP apps for Windows 10. The toolkit is part of the .NET Foundation.
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Aug 14, 2020 - C#
Uno Platform WebAssembly Renderers for Xamarin.Forms
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Aug 7, 2020 - C#
This app demonstrates the controls available in the Fluent Design System and Xaml.
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Aug 12, 2020 - C#
Ch9 - Uno Reference Implementation project
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Aug 25, 2020 - C#
SkiaSharp fork for the Uno Platform and WebAssembly. Skia is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
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Aug 15, 2020 - C#
This library is designed to help you use the material design system with the Uno Platform
android
windows
macos
xaml
xamarin
csharp
material-design
cross-platform
uwp
webassembly
uno-platform
winui
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Aug 28, 2020 - C#
An SQLiteRaw WebAssembly provider for SQLitePCLRaw.core
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Jul 11, 2020 - C#
Uno.Prism provides Uno Platform and WinUI 2.0 support for the Prism Library, a framework for building loosely coupled, maintainable, and testable XAML applications.
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Aug 22, 2020 - C#
Static UWP views for elmish programs running with the Uno Platform
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Jul 6, 2020 - F#
A collection of custom visual state triggers
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Jul 22, 2020 - C#
Unified UI Testing Framework for Uno Platform based applications
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Jul 13, 2020 - C#
The Xamarin.Forms RPN (Reverse Polish Notation) calculator running in WebAssembly
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Aug 24, 2020 - C#
An Uno Platform implementation of .NET System.Net.WebSocket for WebAssembly
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Jul 24, 2020 - C#
SQLite compiled to WebAssembly
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Jul 2, 2020 - Makefile
Xamarin forms pancake sample running on web assembly!
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Dec 15, 2019 - C#
A cross-platform, dual-screen aware app that presents data about electricity generation and carbon emissions across the UK. Showcase app for the Uno Platform on dual screen devices.
visualization
energy
sustainability
uwp
electricity
carbon
carbon-emissions
uno-platform
dual-screen
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Aug 17, 2020 - C#
conference, meetup and hackathon presentation materials for the Uno Platform
presentations
public-speaking
meetups
conference-talk
presentation-materials
presentation-slides
uno-platform
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Jun 11, 2020 - C#
Cybertruck demo in XAML with the Uno Platform
xaml
xamarin
csharp
uwp
mono
webassembly
wasm
uno
first-timers-friendly
uno-platform
winui
webassemby
cybertruck
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Dec 6, 2019 - C#
A Todo app using Uno WebAssembly Renderers for Blazor Native
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Aug 24, 2020 - C#
COVID 19 Tracker
swagger
corona
india
uno-platform
coronavirus
coronavirus-tracking
coronavirus-tracker
covid-19
covid
covid-19-india
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Aug 28, 2020 - C#
Uno Platform version of Zafiro Designer
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Mar 26, 2020 - C#
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What would you like clarification on:
I read that Uno renders all controls in Windows style and there is an option somewhere deep in Uno to have some of the controls render in native OS style.
I believe it's crucial to be able to switch an application's (or page's) property to render controls using native styles wherever applicable (and to be able to switch back to Windows style again when