#
indiegame
Here are 239 public repositories matching this topic...
BRINDIE FREE - an .ai sourcefile with sizes for art assets needed to create Facebook page, Twitter profile, Steam Store page and Steam Developer page
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Mar 3, 2020
desktop-app
game
gamedev
haskell
functional
purescript
native
game-engine
cpp
functional-programming
video-game
game-development
cpp11
bindings
native-apps
functional-reactive-programming
panda3d
functional-language
purescript-native
indiegame
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Jun 13, 2019 - PureScript
The game that only exists in your title bar
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Jun 3, 2020 - HTML
Zabuyaki, old-school side-scrolling beat 'em up
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Aug 30, 2020 - Lua
an exciting new adventure for the Game Boy Color
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Mar 6, 2019 - Python
An online HTML5 multiplayer space shooter built with Lance
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Aug 8, 2020 - JavaScript
A RPG for the Game Boy Color -- WARNING: code base is very broken, I do not recommend re-using any code from here
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Jan 16, 2019 - Assembly
Zachlike with an immersive storyline told through emails.
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May 6, 2020 - Lua
This is Mage, a 3D Game Engine, entirely written in Javascript, built on top of THREE.js and other marvellous works from marvellous people.
javascript
gamedev
webgl
threejs
game-engine
game-development
mage
game-logic
loop
tons
gamejam
3d
3d-game-engine
indiegame
3d-engine
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Aug 29, 2020 - JavaScript
azriel91
commented
Mar 12, 2020
In GitLab by @azriel91 on Jun 10, 2019, 17:33
Currently selecting random doesn't actually select a random character or map.
Implement this, with the following variants:
- Players will not know what character is used until the game has started.
- Players will not know what map is used until the game has started.
- Players can restart a match without resetting the random selections.
- Players c
Voxel Engine written in Python 3 + Pyglet.
python
windows
linux
minecraft
osx
game-engine
minetest
pygame
voxel-engine
indiegame
pyglet
sandbox-game
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Aug 8, 2020 - Python
Burg'war est un jeu de plateforme/combat multijoueur en 2D écrit en C++17/Lua avec mon propre moteur de jeu : Nazara Engine.
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Aug 30, 2020 - C++
A standalone Game that is based on my Plugin "Slimefun 4". Maybe discontinued, I don't know... haven't worked on it for ages.
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Oct 14, 2019
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Dec 6, 2019 - Java
Zero One Map Editor
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Dec 27, 2018 - Haxe
What makes a game a good game?
product-design
dataset
tabletop-gaming
market-data
game-design
kickstarter
indiegame
boardgames
boardgamegeek-dataset
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Jun 26, 2017 - R
Explore the farthest reaches of Human Space in this open-world space adventure.
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Aug 30, 2020 - C++
Sandbox Game 2D written in Java
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Jul 29, 2017 - Java
A Sokoban-esque puzzle game developed in Rust.
game
sdl2
puzzle-game
rust-lang
sokoban
indiegame
experimental-project
rust-gamedev
puzzle-game-prototype
quarantine-project
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Jun 4, 2020 - Rust
Train Track Repair is a game made during the Global Game Jam 2020 under the theme "Repair".
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May 29, 2020 - C#
game
students
gamedev
graphics
topics
directx
trending
renderer
dx11
d3d11
student-project
indiedev
indiegame
directx-11
directx11
topics-trending
stockman
renderqueue
renderinfo
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Jan 15, 2018 - C++
A Godot Engine game about Juan Alpaca's saga to develop and deliver Godot's fixes and updates
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Sep 5, 2019 - GDScript
Another 2D endless run and jump game but this time it comes with color twist.
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Dec 2, 2018 - Lua
Simple flappy bird clone for PS Vita
homebrew
c-plus-plus
pixel-art
birds
indie
flappy-bird
pipes
ps-vita
flappy-bird-game
indiegame
vita
pixelart
flappybird-style-game
vitasdk
pixelart-game
flappy-bird-clone
indie-game
indie-game-dev
time-killer
vertical-orientation
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Apr 8, 2020 - C++
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Describe the problem you are trying to solve.
Adopting Flecs would be made easier if prebuilt binaries were available for the CI platforms.
Describe the solution you'd like
A configuration that makes binaries available for a CI that supports it.