retro
Here are 556 public repositories matching this topic...
-
Updated
Aug 11, 2020 - JavaScript
-
Updated
Aug 25, 2020 - C
-
Updated
Sep 18, 2019 - JavaScript
-
Updated
Oct 20, 2017 - JavaScript
-
Updated
Jul 20, 2020 - JavaScript
-
Updated
Aug 25, 2020 - HTML
-
Updated
Aug 25, 2020 - HTML
Via playtesting, the compass arrows (#29) were ignored, likely because they are right at the edge and outside the player's attention. If they are moved slightly inwards, they may become more noticeable.
Games that have these arrows also tend to draw them closer to the player rather than near the edge; e.g.
- GTA 1 & 2
- Fire Fight
- Crazy Taxi
-
Updated
Jul 30, 2016 - JavaScript
-
Updated
Jul 16, 2020 - JavaScript
-
Updated
Oct 5, 2019 - C#
-
Updated
Aug 25, 2020 - C
Roms fail to load once you go over 50 games in your recents list with the caveat that it WILL load if it is already in your recents list. I believe it is related to #59
There is a clear recents option but would it be possible to just drop the oldest item off the list to prevent this?
-
Updated
Jun 1, 2020 - HTML
-
Updated
May 16, 2020
-
Updated
Jul 11, 2020 - C
-
Updated
Aug 25, 2020 - C++
Improve this page
Add a description, image, and links to the retro topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the retro topic, visit your repo's landing page and select "manage topics."


From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with itWhen building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in
m_config.cthat doesfree(prefdir)as changing these toSDL_free(prefdir)resolved the issue.I'm not sure what to do about `GetDefaultConfi