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Aug 20, 2020 - TypeScript
game
Here are 29,887 public repositories matching this topic...
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Aug 20, 2020 - Swift
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Aug 8, 2020
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Aug 4, 2020 - Jupyter Notebook
Due to personal experience I'd really like to replace jinja2 with mako templates instead.
We only use jinja in openage/codegen/coord.py.
Really not high priority :)
Currently, when entering epic mode the README is frozen in the last level of the tower. When you're trying to fine-tune the score for a level other than the last one, it would be helpful if we had the README for that level available. The proposal is that when entering epic mode, the README is updated with all levels, one following the other.
Example:
# Starbolt - beginner-
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Aug 20, 2020 - C#
When hovering over the life or mana orbs the current and maximum should be displayed, like this:
Life: X / Y
Mana: X / Y
The strings for "Life" and "Mana" will likely come from the string tables.
Currently documented bugs: The DSF Buglist for Diablo v1.09 (Lurker Lounge)
The goal of this issue is to document any new bugs we come across while examining the code that are native to the original game. This will help us fix them later on when we make mods/ports.
New bugs discovered (last update 06/24/18)
- When casting a
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Jun 15, 2020 - ActionScript
noImplicitAny will help with some refactorings (such as ornicar/chessground#145). Even partial progress is useful.
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Pick one of:
- ui/analyse
- ui/puzzle
- ui/round
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Temporarily set
noImplicitAnytotrueinui/.../tsconfig.json. -
To compile use
yarn run dev,yarn run dev --watchoryarn run tsc --noEmitinui/.... Fix
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Jul 30, 2020 - Rust
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https://www.openstreetmap.org/way/39436530 is an example of an OSM object with a native Japanese name, but also name:en and name:es. I think it'd be useful to have an in-game setting to select a preferred language for roads and building names/amenities -- especially since the current font doesn't have glyphs for kana or kanji.
Rough steps, not in order:
- Add a setting to `game/src/options
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Jan 27, 2020 - JavaScript
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Is your feature request related to a problem? Please describe.
Not a problem but can be for beginners.
As a recommended starting profession with evacuee scenario and default settings. You start in late spring with a “warm” clothes and for a player who don't understand much of the game, this is not really a good way to begin. So my request is why don't have 2 profession to it? One focuses to mo
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Apr 15, 2019 - JavaScript
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August - September 2020 • Online
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Issue details
While in a LibGDX environment if you press down a key and then switch to any window outside of LibGDX's scope and release that key, the LibGDX environment does not detect that release event.
Upon re-entry to the LibGDX environment, there should probably be some re-polling evaluation of the keys LibGDX thinks are pressed keys to determine if they are still pressed or not.