#
hdr
Here are 78 public repositories matching this topic...
HDR Toolbox for processing High Dynamic Range (HDR) images into MATLAB and Octave
matlab
imaging
hdr
tone-mapping
high-dynamic-range
inverse-tonemapping
tonemapping
reverse-tone-mapping
hdr-compression
camera-response-function
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Updated
May 6, 2020 - MATLAB
3D C/C++ Game Engine - Created By Brady Jessup
c-plus-plus
opengl
graphics-engine
engine
glsl
freetype
graphics-programming
ibl
deferred-rendering
3d-graphics
physically-based-rendering
hdr
forward-rendering
image-based-lighting
arcane-engine
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Updated
May 12, 2020 - C++
The hottest High Dynamic Range (HDR) Library
c-plus-plus
opengl
computer-vision
image-processing
triangulation
opengl-library
feature-extraction
image-segmentation
hdri
ssim
hdr
image-filters
hdr-image
color-to-gray
tone-mapping
hdr-reinhard
image-filtering
hdr-compression
hdr-generation
hdr-imaging
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Updated
May 13, 2020 - C++
Camera controls for the Web
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Updated
Feb 27, 2020 - JavaScript
Code and data for the research paper "A Bio-Inspired Multi-Exposure Fusion Framework for Low-light Image Enhancement" (Submitted to IEEE Transactions on Cybernetics)
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Updated
Mar 16, 2019 - MATLAB
Clustered shading implementation with bgfx
shaders
graphics
bgfx
pbr
physically-based-rendering
hdr
tone-mapping
clustered-shading
deferred-shading
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Updated
Apr 3, 2020 - C++
Training and inference code for ExpandNet
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Updated
Oct 16, 2019 - Python
Fast and easy baked GI Lightmaps for Blender and Cycles
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Updated
May 24, 2020 - Python
HDRI / Radiance image processing algorithms for Python
python
color
colour
raw
hdri
colour-spaces
color-space
colorspace
color-science
colour-science
hdr
hdr-image
tone-mapping
tonemapping
colourspace
colorspaces
colour-space
colourspaces
color-spaces
hdri-image
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Updated
May 4, 2020 - Jupyter Notebook
HDR, PFM, DDS, KTX, EXR, PNG, JPG, BMP image viewer and manipulator
jpg
png
filter
image-processing
image-viewer
image-manipulation
dds
cubemap
ssim
ktx
hdr
image-diff
dxtc
pfm
lat-long
texture-compression
mipmaps
bc1
image-compare
image-calculator
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Updated
May 3, 2020 - C#
Ray tracing glTF scene with Vulkan
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Updated
Apr 29, 2020 - C++
Tone Mapping Studio
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Updated
May 18, 2020 - C++
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
bloom
graphics-engine
global-illumination
bokeh
brdf
motion-blur
deferred-rendering
tech-demo
shadow-mapping
physically-based-rendering
hdr
directx-9
screen-space-reflections
cook-torrance
blinn-phong
anamorphic-lens-flare
filmic-tone-mapping
ashikhmin-shirley
ward
volumetric-lighting
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Updated
May 24, 2020 - C++
Fake HDR Effect. Single Image HDR. HDR Filter.
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Updated
Jun 7, 2018 - Python
Video transcoding... easier than riding a bike.
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Updated
May 23, 2020 - C#
Tutoriales Computación Visual con OpenCV
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Updated
Jun 23, 2018 - C++
HDR-MRI Algorithms from "Local contrast-enhanced MR images via high dynamic range processing" published in MRM
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Updated
Nov 13, 2018 - C++
Reconstruction of images making them HDR using deep learning
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Updated
Sep 22, 2018 - Python
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Isn't it curious that Imath has always had Vec2, Vec3, Vec4, and Matrix33, Matrix44... hey, one of these things is not like the other.
OSL heavily uses Imath for its internal vector/matrix types, and I had a case of needing 2x2 matrices, so I did this years ago:
https://github.com/imageworks/OpenShadingLanguage/blob/master/src/include/OSL/matrix22.h
I never sent it back upstream to the Open