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A cloud-based rendering engine that creates photo-realistic images for seamless viewing and editing.
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A simple version OpenCL Ray Tracing Implementation for Demonstration Purpose
C++ 2
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Forked from GPUOpen-LibrariesAndSDKs/RadeonRays_SDK
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
C++
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35 contributions in the last year
Activity overview
Contribution activity
December 1, 2020
November 2020
Created an issue in sbt/sbt that received 1 comment
[1.4.3] `sbt new` should not create a target and a project directory in the working directory
steps
sbt version 1.4.3
run the following commands:
sbt new akka/akka-quickstart-scala.g8 or
sbt new scala/scala-seed.g8
problem
These will create t…

