#
d3d11
Here are 75 public repositories matching this topic...
KlayGE is a cross-platform open source game engine with plugin-based architecture.
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Jul 1, 2020 - C++
A modern cross-platform low-level graphics library and rendering framework
gamedev
opengl
graphics-engine
rendering
vulkan
directx
gles
graphics-programming
renderer
d3d12
d3d11
opengl-es
ibl
pbr
graphics-library
3d-engine
directx-12
directx11
directx12
vulkan-game-engine
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Aug 5, 2020 - C++
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World.
opensource
cmake
opengl
cplusplus
game-engine
cpp
engine
sdl
sdl2
x64
directx
x86
cpp17
d3d11
stalker
3d-game-engine
3d-engine
directx11
d3d9
xray-engine
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Aug 6, 2020 - C++
Lightweight, multi-platform, data-oriented game engine.
graphics-engine
metal
game-engine
vulkan
glsl
entity-component-system
spir-v
hlsl
d3d11
data-oriented
opengl3
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Jun 30, 2020 - C++
Core functionality of Diligent Engine
opengl
graphics-engine
shaders
graphics
vulkan
d3d12
d3d11
vulkan-api
opengl-es
direct3d
directx-11
directx-12
directx11
directx12
vulkan-engine
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Updated
Aug 9, 2020 - C++
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Jul 15, 2020 - C++
A mixed reality testing environment for real-time global illumination algorithms
augmented-reality
d3d11
mixed-reality
voxel-cone-tracing
light-propagation-volumes
delta-radiance-field
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Updated
Jun 28, 2017 - C++
Sample projects demonstrating the usage of Diligent Engine
gamedev
opengl
graphics-engine
rendering
vulkan
directx
gles
graphics-programming
renderer
d3d12
d3d11
vulkan-api
opengl-es
directx-11
directx-12
directx11
directx12
vulkan-game-engine
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Aug 7, 2020 - C++
The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
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May 11, 2020 - C++
[Early developing] This is another more radical fork of cocos2d-x game engine, use openal for all platforms, single texture multi gpu texture handler, c++17...
audio
opengl
metal
game-engine
vulkan
gles
angle
openal
d3d11
cocos2d-x
glad
radical
d3d9
astc
file-mapping
refactor-engine
multi-renderer-backends
multi-gpu-texture
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Updated
Aug 8, 2020 - C++
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