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Here are
58 public repositories
matching this topic...
TrinityCore Open Source MMO Framework (master = 8.3.7.35435, 3.3.5 = 3.3.5a.12340)
Eluna Lua Engine © for WoW Emulators
The Azerothcore/Trinitycore Database Web-Editor
Updated
Jun 9, 2019
JavaScript
Eluna Lua Engine merged with Trinity 3.3.5
This tool allows you to easily create items, creatures and quests for TrinityCore 3.3.5a.
Simple Registration page for TrinityCore/AzerothCore/AshamaneCore/CMangos
BlizzCMS website World of Warcraft Multi Expansion
NPCBots for TrinityCore 3.3.5
Database viewer for TrinityCore based on aowow by
@LordJZ , based on the JS-Engine of Wowhead
Eluna Lua Engine merged with Trinity 4.3.4
Updated
Jan 28, 2018
PLSQL
Dockerised TrinityCore build environment and wrapper
Updated
Apr 17, 2019
Shell
World of Warcraft client launcher with autologin feature for TrinityCore based servers
Updated
Jan 12, 2018
TypeScript
A CMS for World of Warcraft private servers
Derived from sunstrider-legacy and amied to provide fully open-sourced and playable trinity tbc core
Updated
Jan 13, 2020
TSQL
Custom TrinityCore server with NPCBots and my own patches singleplayer-oriented
Reasons why most of WoW private servers sucks
TrinityCore Web management tool
Compare your database with WoWHead and find missing data
Telegram bot that execute commands in TrinityCore/AzerothCore/Mangos console via SOAP
FusionCMS For World of Warcraft private servers -- Templates & Modules on Request
DB2 Reader for WDC1, WDC2 and WDC3
Telegram bot that execute commands in TrinityCore/AzerothCore console via telnet
Updated
Oct 12, 2019
Python
Download most known Full WoW Expansions Clients
World of Warcraft 3D Character Viewer
MasterkinG32 - World Of Warcraft migration system for AzerothCore/TrinityCore
Updated
Jun 21, 2020
JavaScript
Official Avarius WotLK Core
PvE statistics system for World of Warcraft
Updated
Dec 16, 2019
JavaScript
Updated
Dec 28, 2019
JavaScript
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Concept
We need a function in the config manager to easily extract values from a string list.
Ex: "1,2,3,4" or "1, 2, 3, 4"
In the module conf:
MyModule.List = "1, 2, 3, 4"
In the module cpp:
Actually, everytime we want to make a list, we have to recreate a similar function in our modules. This is very bad
Maybe