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The Wayback Machine - https://web.archive.org/web/20200727044244/https://github.com/topics/webgpu
Here are
55 public repositories
matching this topic...
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Updated
Jul 26, 2020
TypeScript
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
The Fastest DNN Running Framework on Web Browser
Updated
Jul 15, 2020
Python
Native WebGPU implementation based on gfx-hal
Updated
Jul 26, 2020
Rust
Rust bindings to wgpu native library
Updated
Jul 26, 2020
Rust
😎 Curated list of awesome things around WebGPU ecosystem.
🔺 🌱 An example on how to render a hello triangle with WebGPU.
Updated
Jul 16, 2020
TypeScript
Experimental Three.js WebGPU renderer
Updated
Jun 17, 2020
JavaScript
A Typescript 3D library loosely based on three.js
Updated
Jul 24, 2020
TypeScript
RedGPU - Javascript WebGPU Engine
Updated
Jul 24, 2020
JavaScript
Updated
Dec 24, 2019
HTML
Updated
Jul 21, 2020
TypeScript
Small examples of SPIR-V compatible WebGPU usage.
Updated
Jul 17, 2020
JavaScript
Updated
Jul 24, 2020
JavaScript
A WebGPU Engine for real-time rendering and GPGPU
Updated
Jul 24, 2020
TypeScript
Cross-platform C++ example for WebGPU and Dawn
Rendiation Rendering Framework
Updated
Jul 26, 2020
Rust
An experimental ECS written in Javascript.
Updated
Jul 16, 2020
TypeScript
Updated
Jul 20, 2020
JavaScript
Deno bindings for Mozilla's gfx-rs WebGPU implementation
Updated
Apr 19, 2020
TypeScript
A web 2D graphics library which supports multiple rendering ways
Updated
Jul 20, 2020
TypeScript
Updated
Apr 3, 2017
JavaScript
An experimental WebGPU implementation in Rust
Updated
Jul 26, 2020
Rust
Updated
Jul 21, 2020
JavaScript
Rendering, compute, GPU experiments
Updated
May 2, 2020
JavaScript
Updated
Mar 23, 2018
TypeScript
3D Ray-Tracing WebGPU Game Engine Written in Rust WebAssembly.
Framework for playing around with rendering libraries in Rust
Updated
Jul 18, 2020
RenderScript
Space Game With Sandbox Elements And a Procedurally Generated Universe Made With RASM.
Updated
Mar 30, 2020
Shell
JS Library for native parallel computing (experimental project)
Updated
Jul 17, 2020
JavaScript
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