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multi-platform

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GoDino
GoDino commented May 4, 2020

Godot version:
3.2

OS/device including version:
windows 10

Issue description:
if the translation is empty ("") in a certain language, the server returns the key (po files), a single quote " (csv), or the english translation if left empty without quotes. It does not seem consistent. From a developers viewpoint it should just return whatever is there (automation always being a s

revolutionart
revolutionart commented Sep 10, 2019

This issue happens with large tree's, a square showing up removing the shadow. This issue existed since at least CE5.2.

Reproduce: Blank project -> Basic Level (just a name, basic settings) -> Import large tree -> Make sure shadows are visible -> Move around it should show up.
I reproduced it in 5.6.1, 5.6, 5.5 and 5.2 (all the engines i had)

5.6.1 Below
![ezgif-3-23d640313f55](https://us

1000i100
1000i100 commented Oct 12, 2018

I use git-bash (like probably nearly all windows npm user).
if i run mkdir -p plop it create me plop folder if not existant and do nothing if it exist.
if i do the same as npm task or with npm-run-all it create me -p folder and plop if they don't exist and fail if there already there.

is'nt possible to use git-bash command in priority when available ?

vectorcharlie
vectorcharlie commented Jan 27, 2020

Currently is not possible to drop a file or group of files (or folders) from the desktop to a Panda3d window. In my case, as I am doing a media player/file sequence flipbook, it would be a great feature. Don't know if it would be useful for a game, but any kind of application that uses P3D as the backend would have a benefit of it.

RBD mentioned the following:

"On Windows, from a cursory loo

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