strategy-game
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Describe the issue
Title background does not appear in a consistent position between different 4:3 resolutions. Part of the logo actually moves off the screen the higher you go
Steps to Reproduce
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Go to title screen
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change resolution between 800x600 & 1024x768
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Observe background changes
.
This issue also related to n
The Materialization has already been used this round error button shouldn't be showing for queued or dead units, as they're not really materializable anymore (provided #1
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Mar 21, 2019 - JavaScript
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Mar 15, 2020 - Pascal
Installation of Grafana5 with Google compute:
- #Step1: Getting ready.
Create a [google compute engine](https://cloud.google.com/compute/?utm_source=google&utm_medium=cpc&utm_campaign=emea-emea-all-en-dr-bkws-all-all-trial-e-gcp-1003963&utm_content=text-ad-none-any-DEV_c-CRE_167354242503-AD
In game notes, when you define a dimension directly, the given size is 130% of that.
I believe dimensions should be always given exactly. Please, fix.
For an example of this, "World At War" has this code, in notes:
<ul style="text-align: left; display: inline-block; width: 400px">
But the notes display this element 520 pixels wide, instead.
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Jul 3, 2020 - C++
Adding custom music works - thanks to #387. AFAIK, we're restricted to the wav format right now. Adding some tracks, I ran into the error as seen in the screenshot.
EDIT: I can upload the wav file if it helps. It is around 16MB.
We have several screen with TextEntry and shortcut for button. We cannot have the focus on the TextEntry when we open the dialog and continue to use letter as shortcut. They will conflict.
So we need to take a decision and stay coherent (which is not the case).
1/ Add another touch (modifier) for shortcut i.e. Ctrl or Shift
2/ Don't let TextEntry have the focus at opening. We can add a gl
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Jul 8, 2020 - Java
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Jun 6, 2020 - PHP
For bug reports, please use the following structure:
- expected behavior
The links under messages should respect the HOMEPAGE config. - incorrect behavior
The links don't respect the HOMEPAGE config, so clicking on them redirects to an invalid location. - the operating system & version
/ - PHP version on the server
/ - MySQL / MariaDB version on the server
/
The existing documentation is a wall of text describing the AI interface. A step by step tutorial with example code combined with a terse reference doc would probably work better.
Dismiss hero bug
If you buy a new hero in a tavern. then exit town, without checking a tavern, and then dismiss hero - it will appear in a tavern in the same slot.
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May 3, 2020 - JavaScript
I think people will be more interested in testing this re-implementation and maybe collaborate with some code if you show the current state of this port.
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Sep 13, 2016 - GLSL
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Nov 14, 2016 - JavaScript
Broken Doxygen Pages
Doxygen occasionally chokes on unusual syntactical constructs. This comment will be used to list them with their status, with additional comments for any discussion on either diagnosis or remedy.
- Active
- [classPGNapoleonics_1_1HexgridPanel_1_1CachedMapPanel.xhtml](file:///D:/Users/Pieter/Source/Git/HexGridUtilitiesForGames/docs/html/classPGNapoleonics_1_1Hexgri
There could be new starting positions for realms. Ancient could start in middle of the galaxy and rest of the realms from outside of the galaxy.
Repro steps:
1.- Ensure your current resolution has 4:3 relation (i.e 1280 x 1024).
2.- Open the game.
3.- Click Maximize window.
4.- Click single player > campaign.
5.- Double click any campaign.
Result: Campaign missions list appears truncated to the left.
@TheDovakhiin97 reports [again]:
idk how often i have to report this bug but here it is again: the port of the province
3847 c_korculais inside the province3873 c_vrbas. This is defintely the case without any submods
Not sure what the numbers/IDs he's referencing are [EDIT: turns out they were just some sort of ID that the debug_mode tooltip showed], but the point is that the port
In documentation it's said
import { Tasks } from 'creep-tasks'
For me it worked via
import { default as Tasks } from 'creep-tasks'
as you have defined:
const Tasks_1 = require("./creep-tasks/Tasks");
exports.default = Tasks_1.Tasks;
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Jun 8, 2020 - Python
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Nov 26, 2019 - GLSL
From their handbooks (still available on the Internet) and from playing. Add the description of them to the documentation to help with the design of this game.
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Dec 29, 2018 - JavaScript
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Some discussion starting here, the idea is to notify users when connecting to the MP server if their current version is out of date.
I'd expect this would be most useful for people who download from SourceForge. Most other distribution methods have automatic updates already, so if the update just hasn't been applied yet for