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Graphics
Unity Graphics - Including Scriptable Render Pipeline
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ml-agents
Unity Machine Learning Agents Toolkit
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tundra
Forked from deplinenoise/tundraTundra is a code build system that tries to be accurate and fast for incremental builds
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hw20-multiplayer-asteroid-soccer-game
A multiplayer game in Unity
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dotnet-runtime
Forked from dotnet/runtime.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
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com.unity.perception
Perception toolkit for sim2real training and validation
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arfoundation-samples
Example content for Unity projects based on AR Foundation
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2d-gamedemo-robodash
Robodash!
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VFXToolbox
Additional tools for Visual Effect Artists
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ScriptableRenderPipelineData
Data for Scriptable Render Pipeline
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roslyn
Forked from dotnet/roslynThe .NET Compiler Platform ("Roslyn") provides open-source C# and Visual Basic compilers with rich code analysis APIs.
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VehicleTools
This sample project provides a series of tools to rig wheeled vehicles
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DOTS-training-samples
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
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arfoundation-demos
AR Foundation demo projects
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XRAutomatedTests
XRAutomatedTests is where you can find functional, graphics, performance, and other types of automated tests for your XR Unity development.
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upm-package-cinemachine
Smart camera tools for passionate creators
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obstacle-tower-source
Obstacle Tower Source Code
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InputSystem
An efficient and versatile input system for Unity.
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SynthDet
SynthDet - An end-to-end object detection pipeline using synthetic data
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SpaceshipDemo
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
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MeshSyncDCCPlugins
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
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xr.sdk.validation.input
This repository contains manual and automated tests for XR SDK Provider validation. All tests are run through Unity Test Runner. This project is mirrored from Unity internal github.

