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interaction

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appsforartists
appsforartists commented Jul 25, 2018

A new user might presumably do this:

const draggable = new Draggable(pointerEvents);
const spring = new Point2DSpring();
const tossable = new Tossable({ draggable, spring });

and wonder why nothing is happening. Perhaps interactions that take user input should throw warnings if their output isn't being used (at least in a dev mode).

HenryCloud
HenryCloud commented Mar 15, 2020

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