The Wayback Machine - https://web.archive.org/web/20200917072727/https://github.com/discosultan
Skip to content
Avatar

Highlights

  • Arctic Code Vault Contributor

Pinned

  1. 2D lighting with soft shadows for MonoGame

    C# 187 24

  2. Vulkan graphics and compute API bindings for .NET Standard

    C# 145 29

  3. DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"

    C# 140 39

  4. Quake-style console for MonoGame

    C# 60 11

  5. 💱 .NET client for Kraken Bitcoin & cryptocurrency exchange API

    C# 35 15

  6. Online Visual Studio XML documentation to Markdown converter

    JavaScript 19 2

2,351 contributions in the last year

Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Mon Wed Fri
Activity overview
Loading

Contribution activity

September 2020

Created a pull request in Martin1887/oxigen that received 1 comment

Fix comment typo in genotype.rs

+1 −1 1 comment

Created an issue in gfx-rs/gfx that received 4 comments

[Question] gfx-hal or ash

I know that I will only be using the Vulkan backend. Are there any benefits to using gfx-hal instead of ash directly in that case?

4 comments
131 contributions in private repositories Sep 1 – Sep 16
You can’t perform that action at this time.