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3d-models
3D modeling uses specialized software to create a digital model of a physical object. It is an aspect of 3D computer graphics, used for video games, 3D printing, and VR, among other applications.
Here are 711 public repositories matching this topic...
@chris-little's feedback from CesiumGS/3d-tiles#405:
Can tilesets be nested hierarchically? I'm not sure from the text.
Can a tile can be "in" more than one tileset? I'm not sure how, but presumbly URIs allow this.
The answers are "yes" and "yes" but they could be clarified in the reference card.
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Apr 30, 2020 - Python
In las file format, vlrs info is crucial to correctly describe point's spatial location.
However, if you try to use pyntcloud.las_header.vlrs, you wouldn't get anything, the value is alway none.
Through your source code, I can see you try to use
data["las_header"] = las.header
But it can not pass vlrs or evlrs info into new object, because in laspy, vlrs info is dynamically obtained afterw
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Hello, it would be great if you could add some 3d text models. Thanks in advance :-)
Is it possible to make exposing parameters like here Allegorithmic exposed parameters
And then use the editor in a "viewer mode" with only exposed parameters visible? Something like this https://codepen.io/ShapeDiver/pen/WRZQRo
That will be great for the onli
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I saw that on the function you write to read parameters from candide.npz
def load3DFaceModel(filename):
faceModelFile = np.load(filename)
mean3DShape = faceModelFile["mean3DShape"]
mesh = faceModelFile["mesh"]
idxs3D = faceModelFile["idxs3D"]
idxs2D = faceModelFile["idxs2D"]
blendshapes = faceModelFile["blendshapes"]
mesh = fixMeshWinding(mesh, mean3DShape)
ret
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There's no TriangleGeometry class in Three.js, but here's some ways we can implement one using the THREE.Triangle math class.
- Review the documentation: https://virocore.viromedia.com/
- Search for existing issues: https://github.com/viromedia/virocore/issues
- Use the latest ViroCore release: https://virocore.viromedia.com/docs/releases
- Turn off Instant Run in Android Studio
Environment
Please provide
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Community contribution added in #1125
Controls a transform scale on the built-in AR button only. Eventually this could be deprecated in favor of using a
::part.