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Allow player "model" to have separate top/bottom/side textures #97

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Hopson97 opened this issue Jan 22, 2020 · 5 comments
Open

Allow player "model" to have separate top/bottom/side textures #97

Hopson97 opened this issue Jan 22, 2020 · 5 comments

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@Hopson97
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@Hopson97 Hopson97 commented Jan 22, 2020

Suggestion Title

Better Player Textures

Describe your suggestion

Right now the top/bottom of the player model is a "squashed" version of the player side/body texture.

Ideally, they would have different textures.

Implementations ideas [optional]

Probably a texture atlas, seeing as the player sides are different size from their top, so an array texture would not be possible here.

@TheEmeraldFalcon
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@TheEmeraldFalcon TheEmeraldFalcon commented Jan 24, 2020

Working on the Texture, though I'm hoping you can program the 6-sided thing

@zayyanabbas
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@zayyanabbas zayyanabbas commented Jan 27, 2020

Because the player's taller than he is wide, would the top and bottom half be separate textures or the same?

@Hopson97
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@Hopson97 Hopson97 commented Jan 27, 2020

The texture could be made to be that way

@TheEmeraldFalcon
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@TheEmeraldFalcon TheEmeraldFalcon commented Jan 28, 2020

Can I just link the .png, I suck at this Github Contribution Thing

@TheEmeraldFalcon
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@TheEmeraldFalcon TheEmeraldFalcon commented Jan 28, 2020

sixsidedplayer

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