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top-down

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pixelwheels
Obsidien
Obsidien commented Dec 3, 2019

I have been a bit surprised by a rocket bonus refusing to launch… until I’ve discovered that it was launched, but going at the exact same speed and in the exact same direction as my 2cv (that had taken an accelerator). To avoid this kind of things, I think the rocket should be launched to a speed that depends on the car speed, before taking its normal speed.

Sheph
Sheph commented Feb 25, 2019

Right now there's almost no documentation on how engine works, need to describe:

  • Object and component model (i.e. Scene, SceneObject, Component classes, etc.)
  • Level, object and scene instances loading and processing
  • Graphics, Lighting, Animation, Particle Effects and Audio, at least short summary
  • Configuration file processing, user data
  • Input Manager, Controller Context, etc.
  • Scr

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