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occlusion

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patrickng
patrickng commented Nov 9, 2017

When the addon is adding and removing components with nested subcomponents, I'm noticing that if we quickly go to the bottom then to the top, it's mixing up the states of each individual component instance. To give some details on the set up of this list, we have a vertical-collection of activity-card components:

{{#vertical-collection activities containerSelector="body" lastReached=showIn

VIVE 3DSP: The Spatial Audio SDK for Immersive Audio related to: ambisonic, 3d sound, VR, spatial audio, unity plugin, unreal plugin, virtual reality, immsersive audio, content development, vive SDK, DSP, and AR audio

  • Updated Mar 12, 2020

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