msbuild
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Nodemode failure
There seems to be a problem with nodemode (an internal flag) without an argument.
I set MSBUILDDEBUGONSTART to 1 and built a project that referenced two other libraries using the command:
<path to MSBuild.exe> <path to project file> /m /nodemode /nodereuse:false
Expected behavior: useful error message about how nodemode works.
Actual behavior: unexpected bug with a message asking me to fil
- Need to publish 1.1.192 for Chocolatey
- people are reporting that the version installed from Chocolatey doesn't auto-update using GitHub Squirrel
- people are reporting that the Chocolatey version doesn't register the .binlog extension for some reason
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May 21, 2020 - C#
C# adds a feature called nullable reference types, which lets you specify that reference types can be null. For example:
[TsInterface(AutoI = false)]
public class IpData
{
public string? City { get; set; }
public string? Country { get; set; }
public string? CountryIso { get; set; }
public str-
Add a reference assembly to a project, like described in the blog (e.g. https://github.com/AzureAD/microsoft-authentication-library-for-dotnet)
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Build the sln, which builds both project and ref project
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Pack via "msbuild /t:pack /p:nobuild=true"
Actual:
The pack does not obey the "nobuild" setting. It needs to rebuild because the ref assemblies are not actually produced in ste
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May 21, 2020 - JavaScript
Do I need to add MSBuildForUnity as a submodule?
Where do I find com.microsoft.msbuildforunity?
A suggestion is to use workbox in the generated service worker, which would easily allow incorporation of other types of cache strategies. Thanks
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Apr 8, 2020 - Groovy
Given:
There is some rule in nsdepcop. Say <Allowed From="*" To="Foo"> and there is no references to Foo namespace in csproj
Actual result: no warning
Expected result: warning that rule is excess and could be removed.
Benefit: keeping your nsdepcop files nice and clean.
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Apr 17, 2019
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May 12, 2020 - C#
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May 21, 2020 - Kotlin
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Mar 31, 2020 - C#
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May 20, 2020 - C#
I'm submitting a…
Could you add a simple example of how to actually modify an .sln file? I am looking for something like, e.g. load an .sln file, search through the names of projects included in it, and remove one of these project inclusions, then save the .sln file again. How is this done?
Unfortunately, I failed to see any hint to that in the readme file. There is some talk about custom "handlers" that c
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Jul 24, 2019 - JavaScript
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Mar 10, 2020 - C#
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Aug 11, 2018
Debug info missing
When I use this tool and build my project in debug mode, the merged dll that is produced is missing the debug symbols and I cannot debut it.
Is there an easy fix for this?
I see DebugInfo property is documented to be "true" by default, but perhaps I should create a settings file and set it to true?
I'm running off the default settings, don't have a config file in my project.
Thanks!
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Nov 21, 2019 - C#
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Feb 21, 2020 - JavaScript
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Create an overload of
gfx_draw_string_lefton\src\openrct2\drawing\Text.cppwith the same name, but that takes aconst ScreenCoordsXY&object instead of anint32_t xand and anint32_t yand replace the calls to the{x ,y}pair by the one usingScreenCoordsXY.Don't try to do all calls at once, unless it doesn't occur a lot, as this might lead to a huge PR. When we stop using the