Unity Machine Learning Agents Toolkit
Unity
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
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🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Machine learning, computer vision, statistics and general scientific computing for .NET
Good first issues
UI Automation Framework for Games and Apps
A productive toolkit for rapidly building spatial computing solutions in the Unity software.
A fast, scalable, distributed game server engine/framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Dependency Injection Framework for Unity3D
A maintained collection of useful & free unity scripts / library's / plugins and extensions.
A Curated List of Game Network Programming Resources
Now unnecessary, use the official code instead: https://github.com/Unity-Technologies/UnityCsReference
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
A flexible UI framework for Unity
Your first K.I.S.S Unity 3D Framework.
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
A collection of some of the neat math and physics tricks that I've collected over the last few years.
In short, Forge Networking is a free and open source multiplayer game (multi-user) networking system that has a very good integration with the Unity game engine. You wanna make a multiplayer game or real time multi-user application? This is the library for you.
Good first issues
A cross-engine test automation framework based on UI inspection
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
Real-time pix2pix implementation with Unity
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
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- Unity-Technologies
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- unity3d.com

