The seven deadly sins of web design
Just 30 days before the debut of "Captain Marvel," the latest cinematic offering by the successful and prolific Marvel Studios, a delightful and nostalgia-filled...
GNOME team adds Fractional Scaling support in the upcoming GNOME 3.32
The GNOME team released beta version 3.32 of GNOME, a free and open source GUI for the Linux computer operating system, last month. GNOME...
Mozilla shares key takeaways from the Design Tools survey
Last year in November, Victoria Wang, a UX designer at Mozilla, announced the initiation of a Design Tools survey. The motivation behind this survey...
Ionic Framework 4.0 has just been released, now backed by Web Components, not Angular
Ionic Framework today released Ionic Framework 4.0. The release is a complete rebuild of the popular JavaScript framework for developing mobile and desktop apps....
7 Web design trends and predictions for 2019
Staying updated about web design trends is very crucial. The latest norm today may change tomorrow with shifting algorithms, captivating visuals and introduction of...
5 UX design tips for building a great e-commerce mobile app
The vastness and the innovativeness of today’s e-commerce websites are converting visitors into potential buyers and come back as returning visitors. Every e-commerce website...
Bokeh 1.0 released with a new scatter, patches with holes, and testing improvements
Bokeh has released their first stable version. Bokeh is an interactive visualization library that targets modern web browsers for presentation. Bokeh 1.0 marks the...
Snapchat is losing users – but revenue is up
Snapchat's redesign was met with considerable anger earlier this year, with 1.2 million users signing a petition opposing the redesign. The impact of that...
How to create a web designer resume that lands you a Job
Clearly, there’s lot of competition for web designer jobs, - with the salary rising each year - so it’s crucial you find a way...
“Be objective, fight for the user, and test with real users on the go!”...
Too often, as designers and developers we fail to make interfaces that are usable, fail to make software that is intuitive, and fail to...






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