My website was completely redesigned, Sept 2018.
And all the code is now on github…
07. Controllers (and sprite collisions)
NES Graphics (best looking NES games)
Some pdf files of the old tutorial
.
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NES Programming with cc65
My website was completely redesigned, Sept 2018.
And all the code is now on github…
07. Controllers (and sprite collisions)
NES Graphics (best looking NES games)
Some pdf files of the old tutorial
.
wow…! Great site – I’d love to follow through the tutorials when I find some time.
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thank you so much this is awesome!!
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great site. hoping this will spark my coding adventures
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Franchement c’est super! Great!
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Thanks a lot! These tutorials, especially the basic platformer, were a big help for me in coding my first NES game.
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https://8bitratconsoles.com/blogs/entry/4-vigilante-ninja-2-the-new-nes-homebrew/
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Best NES tutorials that I’ve found!
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Hi! Where can I get the very latest version of neslib?
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If you click on “Neslib Example Code” and download the link, there is a version that works with the newest cc65 (as of Nov 2017). It’s been slightly edited by me.
Also, you can go to Mojon Twin’s website, and download the source code to one of their recent games, they always use a version of neslib… http://www.mojontwins.com
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Russian translation is here: https://habrahabr.ru/post/348022/
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I’m going to allow it, but there is a high likelihood that I will make major changes to my website, which may not be in the Russian translation that I’m not involved with.
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It is possible to use asm6 to compile cc65?
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No. asm6 is an unrelated assembler, and doesn’t work with cc65.
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