Björn Ritzl

@bjornritzl

Developer at King, working on Defold

Inscrit en mai 2012

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  1. a retweeté
    il y a 10 heures

    Now the exporter generates 's GameObject component file with collision objects. So no need to manually add every convex shape into it. Packed and ready to go in a folder 🤓Also it supports pivot(origin) point 😉

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  2. 11 oct.
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  3. 9 oct.

    Hey ! Did you change anything with the build pipeline for GH Pages? My site doesn't build anymore and the build error is so vague and nondescript that it doesn't say a thing. And it still fails when I've reverted the change and am back to the latest version that worked.

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  4. a retweeté
    3 oct.

    Alpha release of 🔥 EDITOR SCRIPTS 🔥 is available!

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  5. a retweeté
    26 sept.

    Having recently gone full time developing web games, I'm launching a website to showcase my stuff. Right now, it contains my existing games made mobile-friendly. Looking forward to the future!

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  6. a retweeté
    16 sept.

    cURL is used on billions of devices. It's included in every modern car. It's integrated into every iPhone. It's integrated in millions of TVs. Also, it's been maintained by one man for *20 years*........for free. Should big tech be coughing up?

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  7. a retweeté
    12 sept.
    En réponse à

    You should check out Defold for real it would be perfect for your games. Pixel art project template - Free - Fast - Perfect for mobile, perfect for 2D pixels - Lean - Rocket solid engine - Lua is beautiful and popular

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  8. a retweeté
    4 sept.

    I released another free web game! Dodge bullets, collect money, and buy upgrades. Play it here:

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  9. 27 août

    Here's one of the creatures from the game:

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  10. 27 août

    I've been in touch with a collector of old N-Gage games, asking about the first games I worked on at Jadestone. I thought everything from that time was lost, but apparently my old colleague was able to dig up code and art. Nostalgia level 100000!

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  11. 24 août

    Looking forward to this! Still a Star Wars fan.

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  12. a retweeté
    17 août

    Do you have what it takes to truly become a champion? Enter the ring today and play Combo Champ!™ It's been a blast collaborating with who really knocked it out coding! A Game By Its Cover 2019. No install needed!

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  13. 17 août

    Submitted Combo Champ for A Game By Its Cover 2019: Many thanks to for the amazing graphics!

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  14. a retweeté
    15 août

    We started as a way to program Atari 2600 games in your browser. Then we added arcade games and hardware design. Today, we support NES programming in C and assembly!

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  15. a retweeté
    14 août
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  16. a retweeté
    13 août

    2019 HAS STARTED! ALL ABOARD THE HYPE TRAIN! 🚂🔥🎮🕹️👾🔥 Share the love and excitement and go build awesome games! 🚀

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  17. 13 août

    JS13k compo just started! The theme is "back". I'm going to give this a try. Completely out of my comfort zone when I can't use Defold.

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  18. 12 août

    Cool and also really scary. Imagine the implications of this down the line...

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  19. a retweeté
    9 août

    “We just added a Perspective projection toggle to the scene view tool bar in the editor. This should hopefully make it a bit easier to work with 3D scenes in Defold. “

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  20. 9 août

    I've been in the GitHub Actions beta for quite some time. Thought I should try it today since they announced CI support, created a yaml workflow as per docs and pushed it. Not a thing happened. The Actions tab doesn't show any workflows. Broken? What am I missing?

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