Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
C++
Updated Mar 20, 2019
The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4
C++
Updated Mar 17, 2019
DirectXTex texture processing library
C++
Updated Mar 5, 2019
A modern cross-platform low-level graphics library
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
C++
Updated Mar 5, 2019
DirectXMesh geometry processing library
C++
Updated Mar 5, 2019
Game engine written in C++ with ease of use and next-gen parallel computing in focus.
C++
Updated Mar 18, 2019
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
C++
Updated Mar 21, 2019
A powerful physically based renderer with a fully featured editor.
C++
Updated Mar 9, 2019
Core functionality of Diligent Engine
The Wolf is a comprehensive set of C++ open source libraries for realtime rendering, realtime streaming and game deve…
C++
Updated Mar 9, 2019
This repository is intended to be used as a code repository for learning DirectX 12.
C++
Updated Mar 21, 2019
Sample projects demonstrating the usage of Diligent Engine
C++
Updated Mar 19, 2019
MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.
C++
Updated Jan 30, 2018
Qt Direct3D Widget implementation similar to the build-in QOpenGLWidget
C
Updated Mar 15, 2019
A Game Engine
C++
Updated Feb 3, 2019
🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
C++
Updated Aug 9, 2018
This is a voxel-based game engine that focuses on cool graphics & physics within a voxel world.
C++
Updated Dec 15, 2018
DirectX 12 wrapper for Rust
Rust
Updated Oct 19, 2017
TRAP Game Engine
C
Updated Jan 6, 2019
Easy to use object-oriented modern 3D graphics abstraction C++ API on top of DirectX 12 and Metal for cross-platform …
Graphics Engine built in C++ and DirectX 12
C++
Updated Feb 19, 2019
DirectX12 study
C
Updated Nov 2, 2018
Game/Graphics Engine supporting multiple Graphics APIs [Vulkan, DirectX 11/12, OpenGL] (In Development)
C++
Updated Mar 18, 2018
🔬 Projects to start learning Direct3D12 (D3D12)
C++
Updated Mar 13, 2019
Graphics API wrapper with support for Directx 11, Directx 12, OpenGL, Vulkan.
C++
Updated Feb 3, 2019
Dynamic suballocators for external memory (e.g., Vulkan device memory).
Rust
Updated Feb 28, 2019
A real-time rendering engine
C++
Updated Aug 31, 2017
Part of my wine-proton project
C++
Updated Mar 1, 2018