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The Wayback Machine - https://web.archive.org/web/20191022115241/https://github.com/topics/directx12
I wish doxygen documents is hosted online somewhere, it's kinda annoying just to clone and make my own copy to read documentations.
Anyway, this framework really helps me to make my own game engine.
Using ISPC, Microsofts nBodyGravity DX12 sample has been modified to provide a fully vectorized and fully threaded CPU based backend for the compute part of the workload.
The 2017 version of Blowbox. It is no longer being worked on. It has a full fledged, advanced & dynamic DirectX 12 renderer, with good debugging tools using ImGui.
I wish doxygen documents is hosted online somewhere, it's kinda annoying just to clone and make my own copy to read documentations.
Anyway, this framework really helps me to make my own game engine.
Thanks.