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causality

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RoscoeTheDog
RoscoeTheDog commented Sep 4, 2019

Hello. I am trying to migrate my project from basic logging to something more advanced and someone recommended this module through reddit. I have been through the quick-start guide and other available documentation and have some very basic questions about the API.

How can I parse the logs and format them for the stdout?

Is there a way to stream what's being written to the log, just like the

Toybox
etosch
etosch commented Jul 12, 2019

We want to enforce that types all live in <gamename>/src/types.rs. Need to write a small program to do this that we can run as a pre-commit hook.

This is a good issue for non-experts because it doesn't require knowledge of much of rust, or Toybox. A very rudimentary version could just grep through the file for structs and enums. This could put restrictions on comments. A more sophisticated v

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