cross-platform-game
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On latest clang trunk, the code
const char *text = ("Content of this directory moved to " +
xdg_data_home + "/openspades")
.c_str();
in https://github.com/yvt/openspades/blob/master/Sources/Gui/Main.cpp#L428
causes the warning
warning: object backing the pointer will be destroyed at the end of the full-expression [-Wdan
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Do you want to request a feature or report a bug?
Feature
Trivia
Some keyboards suck less, some not. If you're stuck with a standard keyboard instead of a GH controller you should be aware that some key combination does not play well together. On my notebook keyboard it's z + x + Enter (I changed F1 - F5 to z, x, c, v, b). Too bad I learned about it throughout the game pla
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Jun 28, 2020 - C
When joining a game server where someone is already running autopilot, the joining client is not notified so the "[auto]" tag is not displayed for that player.
For now, the current documentation state is a one big mess:
- It's hard to edit it with having no full featured WYSIWIG editor
- Hard to maintain
- Hard to proofread and apply quick edits by anyone
Reasons to use docute framework and markdown files:
- Markdown files are portable and more lightweight
- Markdown files can be easily edited from absolutely any text editor without having tr
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Probably just some note in the documentation for any new developers at this point, but a good idea to keep in mind how that's handled longer term for users.
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Ideally there should be only one to two manual steps, everything else should "just work" or happen automatically in the background.