Video Description
Design patterns may be viewed as a structured approach to computer programming. A software design pattern is a general reusable solution to a commonly occurring problem within a given context in software design. It is not a finished design that can be transformed directly into source or machine code; it is a description or template for how to solve a problem that can be used in many different situations.
The course delves into a vast number of design patterns to help developers select the best practices and see how those are implemented in Java. You will understand the reasons why patterns are so important and learn when and how to apply each one practically in real world application development
Beginning with the most common Gang of Four patterns and progressing to newer patterns, we will learn their Java EE specific implementations. In this course, we shall understand the most commonly used design patterns in the Java World while developing Enterprise Application development. In this video, you will learn how Java EE offers implementation of many patterns through annotations and a cleaner programming model. You will learn the implementation of key patterns using Java EE including Facade, Singleton, Factory, Decorator, Observer.
Style and Approach
This video takes you through an easy and practical step-by-step approach on how to create patterns and best practices using Java EE8.

Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.
