Emily is a freelance writer and adventure game enthusiast who lives in Northern California. Her fiction has been published in several literary journals, including Bryant Literary Review and Georgetown Review, and at this very moment she is feverishly working on her third novel. (Or possibly procrastinating.)
Writing samples, deep thoughts, and a disturbingly large volume of dollhouse pictures can be found on her website. Follow her on Twitter @fovlet.
Articles by Emily Morganti:
Night in the Woods review
This stylish slacker drama branches into intriguing darker themes, but is too rooted in aimless repetition to build any momentum.
Eye on iOS: Lost Phone edition
In our latest round-up of mobile adventures, we put three fairly similar phone-snooping games through the wringer.
Adventures in Storytelling: Fragments of Him, Virginia
These stylistically different him-and-her games are both emotionally powerful but broken down by largely non-interactive storytelling.
Dreamfall Chapters review
The Dreamfall saga's long journey is complete, balancing beautiful worlds and beloved characters with uneven storytelling and scant gameplay.
GDC 2016 round-up
The Game Developers Conference was packed with visitors, including Sherlock Holmes, Viking ghosts, burly sailors, and frustrated creators.
Fragments of Him preview
An extensive GDC demo provided the first substantial piece of this narrative exploration of love and loss.
King’s Quest: Chapter 3 archived preview
A rendezvous with The Odd Gentlemen offered an early peek at "Once Upon a Climb", and we fell in love with what we saw.
PSX 2015 round-up
Sony's gaming convention in San Francisco sparked a firestorm of adventure that we were on hand to witness first- (and fourth-)hand.
Life Is Strange review
The series concludes with a whirlwind of emotion, capping a flawed but intensely personal paranormal teen drama.
Daedalic Preview: Anna’s Quest and AER preview
A first-hand demo gave us a clear overview of two very different fantasy journeys on Daedalic's horizon.
GDC 2015 - Subject 13, Loading Human preview
Things got real at the Game Developers Conference, as we were lucky to get our hands on two intriguing new adventures.
King’s Quest preview
The highly anticipated series reboot put its best foot forward in a recent GDC demonstration.
Dave Grossman interview
Listen up, as the acclaimed designer talks about life after Telltale and helping pioneer the interactive audio drama.


