The Archive
The tools, samples and other resources presented here are no longer under active development or support. While we continue to make them available to developers we do not recommend using them in new projects because future hardware features may not be supported.
Development Tools
NVIDIA Graphics SDK 11
This collection of DirectX 11 code samples teaches developers how to make the most of the latest GeForce GPUs. The SDK includes a browser, clear code samples, detailed whitepapers, and videos.
Cg Toolkit
The Cg Toolkit allows developers to write and run Cg programs. Cg has been superceeded by GLSL and HLSL and is no longer in development.
Fx Composer
FX Composer is no longer in active development and will not receive any further updates. v2.5 is the final release of this product. Please refer to NVIDIA Nsight Visual Studio Edition for your shader debugging/profiling/authoring needs.
Fx Composer 2.5 Sample Projects
FX Composer is no longer in active development and will not receive any further updates. v2.5 is the final release of this product. Please refer to NVIDIA Nsight Visual Studio Edition for your shader debugging/profiling/authoring needs.
NVIDIA Shader Debugger
FX Composer is no longer in active development and will not receive any further updates. v2.5 is the final release of this product. Please refer to NVIDIA Nsight Visual Studio Edition for your shader debugging/profiling/authoring needs.
NVIDIA Shader Perf
NVIDIA ShaderPerf is a command-line shader profiling utility. FX Composer is no longer in active development and will not receive any further updates. v2.5 is the final release of this product. Please refer to NVIDIA Nsight Visual Studio Edition for your shader debugging/profiling/authoring needs.
NVIDIA Shader Library
With a wide range of shaders including skin, natural effects, metals, post processing effects, and much more, the NVIDIA Shader Library exists to help developers easily find and integrate great shaders into their projects.
Legacy Texture Tools
This page contains several useful texture manipulation tools.
Books
The Cg Tutorial
Cg has been superceeded by GLSL and HLSL and is no longer in development.
NVIDIA GPU Programming Guide
Programming guide for DirectX 10 era gpus. We have a new programming guide coming summer 14.
GPU Gems 3
Published in 2007 GPU Gems 3 contains over 40 chapters and nearly 1000 pages.

