GameWorks VisualFX Overview
NVIDIA VisualFX provides solutions for complex, cinematic visual effects. The libraries are robust, easy to integrate and provide multi-platform support. A lot of the NVIDIA VisualFX libraries have been already used in games. If you are interested in licensing any of our technologies for your game, please contact us.
NVIDIA GameWorks in action
The NVIDIA GameWorks technology has been already used in a lot of games. Below is just a small selection of recently released games, for more examples, please check out our NVIDIA GameWorks Youtube Channel.
Call of Duty: Ghosts provides a more immersive gaming experience through interactive smoke (NVIDIA Turbulence), dynamic fur on Riley and the wolves (NVIDIA HairWorks), and TXAA.
Assassin's Creed IV: Black Flag is using interactive smoke (NVIDIA Turbulence), ShadowWorks (HBAO+ and Advanced Soft Shadows), and PostWorks (TXAA).
Batman Arkham Origins makes use of NVIDIA Turbulence for proper snow, smoke interaction. It also uses NVIDIA ShadowWorks (HBAO+, Adv. Soft Shadows), and NVIDIA PostWorks (TXAA).
Hawken makes extensive use of NVIDIA Turbulence for interactive energy effects. In addition PhysX Particles were used for interactive debris.
NVIDIA GameWorks videos
Cinematic smoke and fire ...
Advanced skin shading ...
Natural ocean simulation ...
High fidelity grid-based particle simulation ...









