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Romeo is a Dead Man Interview With Suda51 – When Back to the Future and FBI Shows Unite
Goichi "Suda51" Suda is a developer who needs no introduction for those who have a deep appreciation for Japanese games. His development studio, Grasshopper Manufacture, has created some of the most memorable action games ever, such as the No More Heroes series. Following the release of Shadows of the Damned: Hella Remastered, the Japanese studio is releasing Romeo is a Dead Man, an action game with a very distinct identity that instantly feels familiar to all those who played a game directed by Suda51. Right after trying out the game during Gamescom 2025, I had the opportunity to sit down […]
Nintendo Switch 2 Comes With a Below-Average Display and Disappointing HDR Support, New In-Depth Analysis Reveals
The Nintendo Switch 2 (whose backward compatibility has been improved in March 2026 with a new system update)comes with a below-average display that fails to deliver an acceptable HDR experience, according to a new in-depth analysis. The new analysis by GamingTech, which can be watched in full below, takes a good look at the new Nintendo system's display, confirming it comes with a maximum peak brightness of around 400, 450 nits. Measuring the brightness in Zelda: Breath of the Wild returned a maximum value of 420 nits, but in Cyberpunk 2077, it is locked to 450 nits, likely the maximum […]
Elden Ring Nightreign – How to Extend Day 2 Almost Indefinitely to Power up Further Before the Nightlord Boss Battle
Elden Ring Nightreign feels way more restrictive than your typical soulslike, and many of its central mechanics have been designed to urge Nightfarers to explore Limveld quickly to level up and obtain as many upgrades as possible to be able to stand a chance against the Nightlord waiting at the end of any Expedition. One of the most restrictive mechanics of the game is the Night Tide mechanics, which effectively impose a time limit during Day 1 and Day 2. Once the Night Tide starts moving, certain parts of the map will essentially become inaccessible, as staying outside the safe […]
