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Barney (Powerhoof)
15.3K posts
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Barney (Powerhoof)
@Powerhoof
Powerhoof games by Dave & Barney | CrawlGame.com | TheDrifterGame.com | AcidKnife.com | Bsky: bsky.app/profile/barney…
Melbourne, Australia
powerhoof.com
Joined April 2013
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@Powerhoof

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  • Pinned
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    Barney (Powerhoof)
    @Powerhoof
    Jul 17, 2025
    🔥 The Drifter is OUT NOW! 🔥 Solve your own murder in our fast-paced point 'n click thrill-ride! It's been a long road working on this one- so exciting to finally get it in people's hands! 👇 Steam/GoG links below 👇
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    Barney (Powerhoof)
    @Powerhoof
    Jun 26, 2021
    The gate to his own mind is a small shoddy one, so he has to scamper through instead of the big fancy one :)
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    Barney (Powerhoof)
    @Powerhoof
    Jan 16, 2019
    Also working on a title/menu screen... most of my time has been trying to learn how to program the menu, sound component etc, but also lots of fun fiddling with shaders and stuff :) The audio is a bit crummy, but it's THERE haha so my sound setup at least functions!
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    Barney (Powerhoof)
    @Powerhoof
    Jun 3, 2023
    Since I should really share something animated, here is dispatching a beastie, healing damaged knife in its blood, and eating its heart :)
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    Barney (Powerhoof)
    @Powerhoof
    Mar 13, 2022
    When you're summoning dark gods but also slashing prices
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    CSu
    @_Su_ceren
    Mar 13, 2022
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    Barney (Powerhoof)
    @Powerhoof
    Jul 13, 2020
    In the void gate, out the head all hooked up now :) still a bunch more fx work to get it just right, but I'm stoked the basic concept is working!
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    Barney (Powerhoof)
    @Powerhoof
    May 13, 2021
    I added an animation for the gate, and I have these spinning wireframe thingies to indicate how many dungeon attempts you have left... tried to sow you're "spending one" to enter the dungeon
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    Barney (Powerhoof)
    @Powerhoof
    Oct 6, 2019
    Thanks so much to @Squidcor for hooking me up with your great HCL color space code for improved demoscene vibes :)
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    Barney (Powerhoof)
    @Powerhoof
    Apr 13, 2017
    Why didn't someone tell me earlier about this 2017 pixel market crash? hehe
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    Barney (Powerhoof)
    @Powerhoof
    Jun 7, 2021
    More work on the boss door, got the anim done for player opening, going through :)
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    Barney (Powerhoof)
    @Powerhoof
    Apr 11, 2017
    Crawl 1.0 live now on Steam! Full launch trailer: youtu.be/IAqjWpK6IO8 Store page: store.steampowered.com/app/293780 Thanks so much everyone! :)
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    Barney (Powerhoof)
    @Powerhoof
    Oct 5, 2019
    This project is at least 50% just demoscene-style noodling haha
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    Barney (Powerhoof)
    @Powerhoof
    Aug 23, 2019
    "I'll just quickly put doors in"... 2 days later I'm still implementing endless new systems just to make doors work... added the B button above actionable props, scripted player anims, line up position with prop, animated light effect, player depth sorting system, hud transitio
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    Barney (Powerhoof)
    @Powerhoof
    Sep 26, 2019
    Back working on The Drifter again, our new adventure game :)
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