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Timeline for How can I shuffle an array?

Current License: CC BY-SA 3.0

38 events
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Jun 10, 2021 at 7:14 comment added dcts be aware this changes the initial array, its not a functional approach. Just leaving this here for anyone that is blindely copying this (as I did lol).
Jul 26, 2020 at 22:16 comment added Epic Speedy Would be better if some of the lets were replaced with const as they aren't modified at all, except for counter.
Sep 28, 2017 at 11:16 review Suggested edits
Sep 28, 2017 at 12:21
Feb 25, 2016 at 17:01 history rollback Flexo - Save the data dump
Rollback to Revision 17
S Feb 22, 2016 at 11:48 history suggested JoniS CC BY-SA 3.0
corrected to be 100% accurate
Feb 22, 2016 at 11:09 review Suggested edits
S Feb 22, 2016 at 11:48
S Feb 22, 2016 at 10:57 history suggested JoniS CC BY-SA 3.0
Added Addy Osmani's enhancement of the Fisher-Yates shuffle orginaly mentioned
Feb 22, 2016 at 10:03 review Suggested edits
S Feb 22, 2016 at 10:57
Jan 26, 2016 at 16:21 history edited akohout CC BY-SA 3.0
Use ES6's let for variable definitions
Oct 29, 2014 at 16:49 comment added JonnyRaa really interesting post by jeff atwood about this algorithm. blog.codinghorror.com/the-danger-of-naivete I wanted to know why it is implemented the way it is
Aug 21, 2014 at 16:36 comment added Blender @Volter9: Because the distribution isn't going to be uniform.
Aug 21, 2014 at 16:11 comment added volter9 Why you just don't use random + Array.prototype.sort? It's easier and less code than both answers.
Jan 8, 2014 at 17:15 history undeleted Blender
Jan 8, 2014 at 17:15 history edited Blender CC BY-SA 3.0
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Jan 8, 2014 at 17:02 history deleted Blender via Vote
Jan 8, 2014 at 14:04 comment added Richard there is still a bug in this answer! try: shuffle([1,2,3]); the value "1" is never on position 0 in the returned array
Oct 11, 2013 at 23:50 comment added Blender @rvighne: I tested both and | 0 was marginally faster.
Oct 11, 2013 at 22:51 comment added rvighne The ~~ is even better than | 0: index = ~~(Math.random() * counter)
Sep 28, 2013 at 1:12 comment added Blender @ThomasWood: Yep, you're right. alltom's suggestion wasn't correct.
Sep 28, 2013 at 1:10 history rollback Blender
Rollback to Revision 13
Sep 28, 2013 at 0:25 comment added Thomas Wood That first answer seems to have a bug. About once in every 15 runs I get an extra undefined column. jsfiddle.net/tomasswood/z8zm7
Sep 2, 2013 at 19:13 history edited Blender CC BY-SA 3.0
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Jul 29, 2013 at 14:05 history edited Dan CC BY-SA 3.0
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Jun 27, 2013 at 0:28 comment added Blender @BrianMortenson: Pass it through and look at the resulting code. It replaces the while loop with a for loop and turns counter > 0 into 0 < counter. I'm not entirely sure what parts speed it up, but the end result is a tiny bit faster than the original.
Jun 27, 2013 at 0:25 comment added undefined Care to elaborate on what Closure Compiler does to speed this up?
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Jun 8, 2011 at 5:01 history answered Blender CC BY-SA 3.0