TL;DR
SPHERE studies why Mixture-of-Experts (MoE) policies lose their ability to adapt in continual RL. It shows that learning updates collapse into too few directions, then keeps expert features diverse so later tasks remain learnable.
Mechanism: Why Policies Stop Learning in Continual RL
The mechanism story starts with the observed learning slowdown, connects it to collapsed update directions, and then shows how SPHERE keeps those directions more diverse.
Update Geometry: Collapse vs. SPHERE
The visualization makes the diagnosis concrete. A unit sphere of possible gradient directions becomes an ellipsoid after multiplication by the empirical neural tangent kernel (eNTK) matrix K. When K becomes low-rank, one axis shrinks toward zero and the ellipsoid degenerates toward a near-plane or line; SPHERE keeps the spectrum more isotropic.
Top row (∇fL) shows the input sphere of directions; bottom row (K∇fL) shows the stretching process.
Interactive 3D visualization comparing baseline Top-K MoE and SPHERE update geometry across HumanoidBench tasks.
Experiments & Analysis
These panels show where continual training fails, how the update geometry collapses, how SPHERE improves performance on two control benchmarks, and which design choices matter.
| Variant | Average success |
|---|---|
| Without SPHERE | 0.36 ± 0.08 |
| With SPHERE | 0.54 ± 0.12 |
| All hidden expert layers | 0.42 ± 0.07 |
| Per-expert loss sum | 0.40 ± 0.08 |
| Gradient-factor regularization | 0.43 ± 0.09 |
BibTeX
@inproceedings{luo2026sphere,
title = {SPHERE: Mitigating the Loss of Spectral Plasticity in Mixture-of-Experts for Deep Reinforcement Learning},
author = {Luo, Lirui and Zhang, Guoxi and Xu, Hongming and Fang, Cong and Li, Qing},
booktitle = {Proceedings of the 43rd International Conference on Machine Learning},
year = {2026}
}