
June 4, 2025
In the realm of software engineering, data structures form the fundamental backbone upon which efficient and scalable applications are built. Equally important are the methods — or algorithms — that operate on these data structures, enabling us to manipulate, access, and transform data effectively.
The Importance of Data Structures
Data structures are specialized formats for organizing and storing data. They are designed to enable specific types of operations with optimal performance. Common data structures include arrays, linked lists, stacks, queues, trees, graphs, hash tables, and more. Each data structure offers distinct advantages and trade-offs in terms of time complexity, memory consumption, and ease of implementation.
Choosing the appropriate data structure for a problem is critical because it directly impacts the efficiency of the methods applied to it.
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Get in Touch →How Methods Operate Over Data Structures
Methods are procedures or functions designed to perform operations such as insertion, deletion, traversal, searching, and sorting on data structures. The efficiency of these methods often depends on the underlying data structure’s characteristics.

🔁 each
Iterates over elements without returning a new collection.
[1, 2, 3].each do |num|
puts num
end
# Output:
# 1
# 2
# 3
🗺️ map (also known as collect)
Transforms each element and returns a new array.
squares = [1, 2, 3].map { |n| n * n }
# => [1, 4, 9]
💧 tap
Yields the object to a block and returns the original object. Useful for debugging or chaining.
result = [1, 2, 3].tap { |arr| puts "Size: #{arr.size}" }
# Output: Size: 3
# result is still [1, 2, 3]
✅ select (or find_all)
Returns elements that match the condition.
even_numbers = [1, 2, 3, 4].select { |n| n.even? }
# => [2, 4]
❌ reject
Returns elements that do not match the condition.
odd_numbers = [1, 2, 3, 4].reject { |n| n.even? }
# => [1, 3]
➕ reduce (or inject)
Accumulates a value across the collection (e.g., sum, product).
sum = [1, 2, 3].reduce(0) { |total, n| total + n }
# => 6
📦 each_with_object
Like reduce, but yields the object being built.
hash = [[:a, 1], [:b, 2]].each_with_object({}) do |(key, value), result|
result[key] = value
end
# => { a: 1, b: 2 }
🎯 detect (or find)
Returns the first element matching the condition.
first_even = [1, 2, 3, 4].detect(&:even?)
# => 2
🧮 count
Counts how many elements satisfy the block.
[1, 2, 3, 4].count { |n| n.even? }
# => 2
🧹 Bonus: compact
Removes nil values from an array.
[1, nil, 3, nil].compact
# => [1, 3]
📚 Full List of Ruby Enumerable Methods
The following are all the methods defined in Ruby’s Enumerable module, with explanations and examples.
all?
Checks if all elements meet the condition.
[1, 2, 3].all? { |x| x > 0 }
# => true
any?
Returns true if any element satisfies the condition.
[1, 2, 3].any?(&:even?)
# => true
chain
Chains multiple enumerables together.
(1..3).chain([4, 5]).to_a
# => [1, 2, 3, 4, 5]
chunk
Groups consecutive elements by the result of the block.
[1, 2, 3, 4].chunk { |n| n < 3 ? :small : :big }.to_a
# => [[:small, [1, 2]], [:big, [3, 4]]]
chunk_while
Groups elements while a condition holds between them.
[1, 2, 4, 9, 2].chunk_while { |a, b| b > a }.to_a
# => [[1, 2, 4, 9], [2]]
collect or map
Transforms each element using the block.
[1, 2, 3].map { |x| x * 2 }
# => [2, 4, 6]
collect_concat or flat_map
Maps and flattens the result.
%w(cat dog).flat_map { |w| w.chars }
# => ["c", "a", "t", "d", "o", "g"]
count
Counts total elements or those matching a condition.
[1, 2, 3].count(&:even?)
# => 1
cycle
Repeats the collection infinitely or for n times.
[1, 2].cycle(2) { |x| p x }
# prints 1, 2, 1, 2
detect or find
Finds first element that matches the condition.
[1, 2, 3].find(&:even?)
# => 2
drop
Skips the first n elements.
[1, 2, 3, 4].drop(2)
# => [3, 4]
drop_while
Drops elements while the block returns true.
[1, 3, 2, 4].drop_while(&:odd?)
# => [2, 4]
each_cons
Iterates over sliding windows of n elements.
[1, 2, 3].each_cons(2) { |a,b| p [a,b] }
# [1, 2]
# [2, 3]
each_entry
Yields each entry (like each).
(1..3).each_entry { |x| p x }
# => 1, 2, 3
each_slice
Splits into slices of size n.
[1, 2, 3, 4].each_slice(2) { |s| p s }
# [1, 2]
# [3, 4]
each_with_index
Like each, but with index.
%w(a b c).each_with_index { |v,i| p "#{i}:#{v}" }
# "0:a", "1:b", "2:c"
each_with_object
Iterates and accumulates an object.
[1, 2].each_with_object([]) { |x,a| a << x*2 }
# => [2, 4]
entries or to_a
Converts to array.
(1..3).to_a
# => [1, 2, 3]
exclude?
Returns true if element is not present.
[1, 2, 3].exclude?(4)
# => true
find_all or select
Selects all elements where block returns true.
[1, 2, 3].select(&:even?)
# => [2]
find_index
Returns index of first match.
[1, 2, 3].find_index(2)
# => 1
first
Returns first n elements.
[1, 2, 3].first(2)
# => [1, 2]
flat_map
Same as collect_concat.
See above
grep
Filters elements matching pattern.
[1, "a", 2].grep(Integer)
# => [1, 2]
grep_v
Filters elements NOT matching pattern.
[1, "a", 2].grep_v(Integer)
# => ["a"]
group_by
Groups elements by key from block.
[1, 2, 3].group_by(&:even?)
# => {false=>[1,3], true=>[2]}
include?
Checks if value exists in collection.
[1, 2, 3].include?(2)
# => true
inject or reduce
Accumulates a value across the collection.
[1, 2, 3].reduce(0) { |sum,x| sum + x }
# => 6
lazy
Returns a lazy enumerator for infinite sequences.
(1..).lazy.map { |x| x**2 }.first(5).to_a
# => [1, 4, 9, 16, 25]
max
Returns the maximum element.
[1, 3, 2].max
# => 3
max_by
Returns max based on block evaluation.
['cat','dog','elephant'].max_by(&:length)
# => 'elephant'
member?
Alias for include?.
[1, 2, 3].member?(2)
# => true
min
Returns the minimum element.
[1, 3, 2].min
# => 1
min_by
Returns min based on block evaluation.
['a', 'abc', 'ab'].min_by(&:length)
# => 'a'
minmax
Returns both min and max.
[1, 3, 2].minmax
# => [1, 3]
minmax_by
Returns min and max based on block.
['a','abc','ab'].minmax_by(&:length)
# => ['a', 'abc']
none?
True if no elements satisfy the block.
[1, 3, 5].none?(&:even?)
# => true
one?
True if exactly one element satisfies the block.
[1, 2, 3].one?(&:even?)
# => true
partition
Splits into two arrays: truthy/falsy.
[1, 2, 3].partition(&:even?)
# => [[2], [1, 3]]
reject
Selects elements where block is false.
[1, 2, 3].reject(&:even?)
# => [1, 3]
reverse_each
Iterates in reverse order.
[1, 2, 3].reverse_each { |x| p x }
# => 3, 2, 1
slice_after
Splits after elements matching condition.
[1, 2, 3].slice_after { |x| x % 2 == 0 }.to_a
# => [[1], [2, 3]]
slice_before
Splits before elements matching condition.
[1, 2, 3].slice_before { |x| x.odd? }.to_a
# => [[1], [2], [3]]
slice_when
Splits when a condition between elements is true.
[1, 2, 4, 9, 2].slice_when { |a,b| b > a }.to_a
# => [[1, 2, 4, 9], [2]]
sort
Sorts elements.
[3, 1, 2].sort
# => [1, 2, 3]
sort_by
Sorts using block result.
['a','ccc','bb'].sort_by(&:length)
# => ['a', 'bb', 'ccc']
sum
Sums elements or results of block.
[1, 2, 3].sum
# => 6
take
Takes first n elements.
[1, 2, 3].take(2)
# => [1, 2]
take_while
Takes elements while block returns true.
[1, 3, 2, 4].take_while(&:odd?)
# => [1, 3]
to_a
Converts to array.
(1..3).to_a
# => [1, 2, 3]
to_h
Converts to hash.
[[:a, 1], [:b, 2]].to_h
# => { a: 1, b: 2 }
uniq
Removes duplicates (note: not part of Enumerable, but often used with it).
[1, 2, 2, 3].uniq
# => [1, 2, 3]
zip
Combines elements with another enumerable.
[1, 2, 3].zip(['a', 'b', 'c'])
# => [[1, "a"], [2, "b"], [3, "c"]]

Arrays
Arrays store elements in contiguous memory locations, allowing constant-time (O(1)) access to elements by index. However, insertion and deletion (except at the end) require shifting elements, leading to O(n) time complexity. Methods such as binary search rely on sorted arrays to achieve O(log n) search time, demonstrating the interplay between data structure organization and method performance.
Linked Lists
Linked lists consist of nodes where each node holds data and a reference to the next node. Unlike arrays, linked lists allow efficient insertions and deletions (O(1)) at known positions but incur O(n) time for accessing elements by index due to sequential traversal. Methods that require frequent modifications, such as dynamic memory allocation or real-time data manipulation, benefit from linked lists.
Stacks and Queues
Stacks operate on a Last-In-First-Out (LIFO) principle, while queues follow First-In-First-Out (FIFO). Both are often implemented using arrays or linked lists. Methods like push, pop (for stacks), enqueue, and dequeue (for queues) are performed in constant time (O(1)), making these data structures ideal for scenarios like parsing expressions, managing tasks, and breadth-first search.
Trees and Graphs
Trees (e.g., binary search trees, heaps) and graphs model hierarchical and network relationships. Traversal methods such as depth-first search (DFS) and breadth-first search (BFS) enable visiting nodes in structured sequences. The efficiency of these traversals and operations like insertion, deletion, or search depends on the tree or graph’s properties (balanced vs. unbalanced, directed vs. undirected).
Hash Tables
Hash tables provide average constant-time complexity (O(1)) for insertion, deletion, and search operations by using a hash function to compute the index of the key-value pairs. Collision resolution methods such as chaining or open addressing influence the performance of these operations, demonstrating the nuanced relationship between data structures and their methods.
Conclusion
A deep understanding of data structures and the methods that operate on them is essential for writing efficient and maintainable code. It enables software engineers to select appropriate structures and implement algorithms that optimize performance, reduce resource consumption, and address specific application needs.
Incorporating this knowledge into daily development practices ensures robust software solutions capable of scaling with evolving demands.
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