Professor
Chair, Section of Visual Computing and Computational Media
College of Performance, Visualization, & Fine Arts
Joint Professor, Department of Computer Science and Engineering
Aggie Computer Graphics Group
Texas A&M University
We develop AI methods to reconstruct, generate, and understand 3D shapes, human motion, and complex environments from images, videos, and multimodal data. Our research lies at the intersection of computer graphics, computer vision, and machine learning.
Neural surfaces, generative geometry, CAD, meshing, parameterization, and design-ready 3D representations.
Digital humans, avatars, human action modeling, motion analysis, and biomechanics-aware visual computing.
3D reconstruction, SLAM, LiDAR and video understanding, neural scene representations, and spatial AI.
Digital twins, forensics, sports, robotics, medicine, environmental monitoring, design, and virtual worlds.
Neural and generative representations for surfaces, shapes, meshes, and design-ready 3D geometry.
Computational models for human shape, appearance, motion, avatars, and biomechanics-aware analysis.
Methods for reconstructing and understanding complex environments from images, videos, LiDAR, and multimodal sensors.
AI-driven visual computing for forensics, robotics, sports, medicine, design, and built environments.
Selected projects across geometry, humans, reconstruction, generative modeling, and application-driven visual computing.
Please visit our group website for detail.
I am looking for self-motivated Master and Ph.D. students interested in AI-driven visual computing, 3D geometry, digital humans, scene reconstruction, and generative models. Students with strong backgrounds in computer science, engineering, mathematics, computer graphics, computer vision, or machine learning are encouraged to contact me.
For a complete and up-to-date list of publications, please see my full publication list. See also my Google Scholar profile.
I am a Professor and Chair of the Section of Visual Computing and Computational Media, within the College of Performance, Visualization, and Fine Arts at Texas A&M University. I hold a joint appointment with the Department of Computer Science and Engineering, College of Engineering. I am also affiliated with the Aggie Computer Graphics Group.
I received my B.S. degree in Computer Science from the University of Science and Technology of China in 2003, and my M.S. and Ph.D. degrees in Computer Science from Stony Brook University in 2005 and 2008. Before joining Texas A&M University, I was a faculty member in the School of Electrical Engineering and Computer Science at Louisiana State University from 2008 to 2022.
VIZA 669 — Introduction to Deep Learning for Visual Computing
(Fall 2025, Fall 2026)
VIZA 671 — Deep Generative Learning for Visual Data
(Spring 2026)
Associate Editor (current):
Guest Editor: Computer Aided Geometric Design (CAGD) (2021–2024); Lecture Notes in Computer Science (LNCS) (2019).
Journals: TPAMI, TOG, TVCG, TIP, TRO, TSP, TNNLS, IEEE RA-L, CAD, CGF, TVC, CAGD, GMOD, C&G, CVIU, CAVW, JCAM, IJRR.
Conferences: SIGGRAPH, SIGGRAPH Asia, CVPR, ICCV, ECCV, IEEE VIS, InfoVis, Eurographics, Pacific Graphics, GMP, SPM, SMI, VRCAI.
We gratefully acknowledge our sponsors. Our research is supported by the following federal, state, and university entities.