In this Book
Keys to Play: Music as a Ludic Medium from Apollo to Nintendo
Book
2016
Published by:
University of California Press
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
summary
A free ebook version of this title is available through Luminos, University of California Press’s Open Access publishing program for monographs. Visit www.luminosoa.org to learn more.
How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.
How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.
Table of Contents
Cover
Publisher page
pp. i-ii
Half-title page
pp. iii-iii
Publisher Acknowledgements
pp. iv-iv
Title Page
pp. v-v
Copyright page
pp. vi-vi
Dedication
pp. vii-vii
Opener image
pp. viii-viii
Contents
pp. ix-x
Acknowledgments
pp. xi-xvi
Prelude: Press Any Key to Start
pp. 1-12
PART I. Fields And Interfaces Of Musical Play
Key 1. Ludomusicality
pp. 15-66
Key 2. Digital Analogies
pp. 67-118
Part II. Play By Play: Improvisation, Performance, Recreation
Key 3. The Emergence of Musical Play
pp. 121-177
Key 4. High Scores: WAM vs. LVB
pp. 178-235
Key 5. Play Again?
pp. 236-274
Notes
pp. 275-364
Bibliography
pp. 365-418
Ludography
pp. 419-422
Index
pp. 423-452
Back Cover
| ISBN | 9780520965096 |
|---|---|
| Related ISBN(s) | 9780520291249 |
| DOI | 10.1353/book.63391![]() |
| MARC Record | Download |
| OCLC | 1139839655 |
| Pages | 470 |
| Launched on MUSE | 2020-02-11 |
| Language | English |
| Open Access | Yes |
| Creative Commons | CC-BY-NC-ND |




