Third person view allows the player to view the nearby environment from an "outside" perspective.
Usage
Different perspectives can be toggled by pressing F5 (or fn + F5 on other keyboards) or C. Pressing it once displays the back of the player, and pressing it again displays the front. Pressing it once more reverts to first-person view.
In Bedrock Edition, it can be changed in the settings; this is the only way to switch the camera when using touch to play games.
In China Bedrock Edition, it can be changed in HUD.
When in third-person view, the player can be viewed from an angle of 0 degrees (Y axis) when the mouse is leveled with the ground, up to an angle of 90 degrees when looking straight down toward the player, from [tba] blocks away from the player.
In Java Edition, if the player suffocates while in this mode, the camera automatically switches back to the first-person view.[verify]
A third person front view can also be seen while the survival inventory is open; the player, in this case, always faces the cursor.
Video
History
| Java Edition Indev | |||||
|---|---|---|---|---|---|
| 20100218 | Added third-person mode. Pressing F5 now switches the view to third person view. | ||||
| Java Edition Infdev | |||||
| 20100227-1 | The player is no longer visible when the third person mode is shown. | ||||
| 20100316 | The player is now visible again when the third person mode is shown. | ||||
| 20100413 | F5 now toggles rain (a reimplemented feature from Classic), causing water particles to now surround the player while in third person. | ||||
| Java Edition Alpha | |||||
| v1.0.3 | The player's body no longer slowly rotates to face forward while in third person view. | ||||
| v1.0.5 | F5 no longer toggles rain, so water particles no longer surround the player while in third person. | ||||
| v1.0.6 | Items can now be seen being held in third person mode. However, the items are larger than the usual. | ||||
| v1.0.11 | When in third person view, the player is off center by one block to the left, giving an "over-the-shoulder" appearance. | ||||
| Because mobs looked at the camera and not the player's head, in third person view they looked at the wrong location. | |||||
| v1.0.15 | The arm swinging animation of the player in third person view has now been added. | ||||
| v1.0.17 | The player is now centered when in third person view. | ||||
| v1.2.0 | ? | Holding F1 while in third person view now causes the front of the player to be shown. | |||
| Java Edition Beta | |||||
| 1.3 | The front of the player is no longer shown by holding F1 while in third person view. | ||||
| Java Edition | |||||
| 1.0.0 | Beta 1.9 Prerelease 2 | Pressing F5 twice now switches the camera to the front of the player, while it now takes a third press of F5 to switch back into first person view. | |||
| Beta 1.9 Prerelease 5 | The debugging view manipulation, known in the code as the "deadmau5 camera",[1] was accidentally enabled. | ||||
| This feature causes the keys Y, H, U, O, I, K, J, L, N, and M to change the camera position in a variety of ways, and pressing F9 freezes the view. Pressing two functionally connected keys at the same time reverts the view back to normal, except pressing U + O. | |||||
| This feature was added only for deadmau5.[1] | |||||
| Beta 1.9 Prerelease 6 | The deadmau5 camera was removed. | ||||
| 1.2.1 | 12w08a | The deadmau5 camera was accidentally added again.[2] | |||
| The sides of the player's head may now be shown when rotating the view using the deadmau5 camera. | |||||
| 1.2 | The deadmau5 camera was removed again. | ||||
| ? | Being inside of a block no longer reverts the player's view to first person. | ||||
| 1.7.2 | 13w36a | The camera switching key, default set to F5, can now be rebound. | |||
| 1.14 | 19w11a | No longer blocked by most non solid blocks like grass. | |||
| 1.16 | 20w12a | No longer obstructed by glass and other such blocks. | |||
| However, it is still obstructed by fences, slime blocks, honey blocks and ice.[3] | |||||
| Pocket Edition Alpha | |||||
| v0.1.2 | Added an option for third person view. | ||||
| v0.12.1 | build 6 | Added the front third person view. | |||
| Bedrock Edition | |||||
| 1.2.1 | The crosshair no longer appears in third person view. | ||||
Issues
Issues relating to "Third-person view" are maintained on the bug tracker. Report issues there.
Trivia
- In Bedrock Edition, the third-person view allows the player to reach further than in first-person, and behind them when using touch controls.
Gallery
References
- ↑ a b https://twitter.com/jeb_/status/172983022038163456
- ↑ https://twitter.com/jeb_/status/172982497104240640
- ↑ MC-175927 — resolved as "Invalid"., MC-177512 — resolved as "Invalid".