Advertisement

Commands/event

This feature is exclusive to Bedrock Edition and Minecraft Education. 

Used to trigger an event on an entity.

Syntax

event entity <target: target> <eventName: string>

Arguments

target: target: CommandSelector<Actor>

Must be a player name or a target selector.
Specifies the target(s) to execute an entity event.

eventName: string: string

Specifies the in-game event for the entity. Should be a spawn event (event name for entities in behavior pack).
Must be a string. And it must be a single word that has no space or a quoted string.

Result

CommandTriggerBedrock Edition
anythe arguments are not specified correctly Unparseable
target: target fails to resolve to one or more entities (named players must be online) Failed
all selected entities don't have this specified events declared in the events section of the entity definition file
OtherwiseSuccessful

Output

CommandEditionSituationSuccess Count
anyBedrock EditionOn fail0
On successthe number of types of entities that is executed entity event

History

Bedrock Edition
1.16.100beta 1.16.100.57Added /event.
Advertisement
Community content is available under CC BY-NC-SA unless otherwise noted.