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Making a RTS game #5: Transforming our data into Scriptable Objects (Unity/C#)

9 min readApr 8, 2021

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CodeX
CodeX

Published in CodeX

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Mina Pêcheux
Mina Pêcheux

Written by Mina Pêcheux

I’m a freelance full-stack web & game developer. I’m passionate about topics like CGI, music, data science and more! Find me at: https://minapecheux.com :)

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