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https://cochino-games.itch.io/hollywood-agent-the-silver-empire

play my game!

I don't usually like not so idle games, but simple ones gets it sometimes

Thank you!

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Pretty cool little demo. Though I BEG of you, please add a pause button, it sucks to have to go back to the menu in order to take a break.

if you add more automation i would suggest not making it too easy to get. the stress is what makes it fun. 

Thank you for the feedback! You're the first one to have that opinion, and tbh that was my instinct from the start. I got a lot of feedback asking for automation though. I don't want to automate the fun out of the game, but I also don't want the game to feel too repetitive or stressful. I'm working on finding a middle ground where I automate tiring mechanics but keep the challenge/interest through something else.

Bug Report:
The "hold to launder" button would go upper and upper while active and block the text.

Thought after buying all upgreads:

Currently the game is tense. I think adding more automation might make the game too easy. On the other hand, because we are just looping the same buttons again and again. It is a little bit annoying that we don't have more automation.

Thank you, I'll fix that

Hey, that should be fixed now! In this new version I added more automation and variety! I tried making the game less tiring and tried not making it too easy with the automation.

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Cool, the automaion upgrade do make the late game a little bit less stress. but since we have so many upgrades, could we have pause button to read them? Also, finding the upgrade is challaging. Could we somehow highlight/pin few upgrades so that we can easily find the one I plan to upgrade?

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I really enjoyed it. Its pretty demanding, but thats fine. Would be nice to have more automation unlocks in the late game to reward the player for managing so many things tho.

I'm glad you enjoyed it! I'll try to make the game less demanding by adding more automation.

Automation added! I also added some variety to make things more interesting.

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Great concept and cool mechanics but holy moly does it get overstimulating.


Not only do you need to automate some stuff the constant chime of people entering the store gets tiring really quick.

Also I was confused at the beginning due to starting on the stats screen rather than the upgrades, maybe add an upgrades step to the tutorial.

Good concept though, excited to see where it's headed

Thank you for the feedback, I'm glad you liked the concept and mechanics!

I'll add a mute button for the chime, and make the Upgrades tab be the default when the game starts. Thank you for the suggestions!

What mechanics did you liked the least, or actively disliked? I got the "game needs more automation" feedback a lot on another post, and I'll try fixing that in the next update.

Hey, I updated the game adding some automation and variety. I tried making the game less overstimulating with this patch. Also, now the game starts with the upgrades tab open, thank you for the suggestion!

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Hey, overall  I like idea but its hard to exist when game is running.

This very stress full when loosing customers in the queue(why im losing them during tutorial and hacking screen) second one even worst as i understand you should only hover and cannot click, so this waiting take infinite amount of time.

UI very bloated, to much stuff, i release yesterday my prototype already thinking to show everything bit by bit(with far few buttons then your). I felt really lost and didn't understand on what should i focus first and my attendtion was grabbed by new arriving customers. 

Personaly i would do few more test on Itch, do not go on steam, you have interesting game and as soon as your are in it feel uverloaded. Hope for your success<3