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A jam submission

Apoapsis (Jam Version)View game page

Atmospheric, 2D Pixel Art, Side-Scrolling Horror
Submitted by Daniel Sousa, shtobar (@sztobar), Shogun — 2 minutes, 7 seconds before the deadline
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Apoapsis (Jam Version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#274.5604.560
Audio#923.7603.760
Theme#1323.9603.960
Overall#1693.6133.613
Gameplay#1823.4803.480
Enjoyment#4733.1603.160
Innovation#6412.7602.760

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You explore otherworldly hallways where doorways take you to increasingly strange places.

What code and assets did you not make from scratch during the jam (if any)?
Some sfx were not made from scratch, but most were edited to fit the game. All music, art, and code is original and made from scratch.

How many people worked on the game?
3

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted(+2)

Really like the atmosphere and the game’s environment. Really polished game. Amazing work!

Submitted(+2)

Great atmosphere. Beautiful looking game. Excels in all categories tbh. Hope you score as high as this deserves. Cheers.

Developer

Thank you so much, mate, for the kind words, it means a lot to us <3

Submitted(+2)

One of the best games of this jam (if not the best). I’m amazed at how well everything works together, the audio, art, and gameplay. 5/5

I didn’t manage to reach the end yet. I ran out of bullets against two monsters. I think I used my bullets and saved, and then I couldn’t find more ammo. I’ll try to finish the game the next time I play.

I’m going to follow you guys, you clearly know what you’re doing. Keep up the good work 💪

Developer(+1)

Yo bro if you could see me right now you would know how red I got from blushing! Your words mean world to us, and experiences like yours are the reason why we do it and try do our best every time! Thank you so much for the kind words. I haven't yet played your game yet but it looks sick as well! 

PS Our game is designed in a way that allows you to beat it without firing a single bullet or ever finding a gun ;) While gun can makes things easier (or harder) its been proven by many people who played our game  that you can completly ignore it. When you beat the game let us now what you thought about the ending ;) 

Submitted(+1)

Now I can sneak past the monsters, and I got a lot further. Can you tell me what to do at the corn field or how to find the ID for the door? I really want to finish the game. 😅

And what is the blue stuff on the ground? Some audio effect happens when standing on it.

Developer
Blue Stuff Spoiler

that’s broken glass, when you step on it it makes noise that can alarm nearby enemies and make them investigate the source of the noise

Corn Fields Hint

There is a note in the cloudy room, next to the levitating door, that contains a hint/tip on what to do in the corn fields. Check it out again and see if it helps ;) If you still struggle, I will tell you the solution to the puzzle in the next spoiler tag.

Corn Field Solution

Follow the gaze of the scarecrow. If the scarecrow looks to the right, take the first right exit; if it looks to the left, take the first left exit; and if it looks down, go with the middle. At the end, you will receive the key from the scarecrow that will allow you to progress and get to the ID card ;)

Welp, that’s it, good luck, and if you need more help just let us know ;)

Viewing comments 23 to 21 of 23 · Next page · Last page