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reverie's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #2 | 4.438 | 4.438 |
| Enjoyment | #15 | 4.250 | 4.250 |
| Innovation | #31 | 4.062 | 4.062 |
| Overall | #40 | 3.927 | 3.927 |
| Audio | #194 | 3.500 | 3.500 |
| Visuals | #311 | 3.750 | 3.750 |
| Theme | #321 | 3.562 | 3.562 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are able to travel into and from an alternate dimension to access strange new places.
What code and assets did you not make from scratch during the jam (if any)?
All assets were made by me, the font "HelvetiPixel" by pentacom is in the public domain.
How many people worked on the game?1
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Comments
Nice puzzle platformer. Tricky without seeming cruel or requiring a lot of backtracking. The ambient music for it is really nice, and the simple visuals don't distract from the gameplay. Nicely done. We used a similar puzzle mechanic for ours, but in 3D.
It's a cool idea. Usually, these kinds of puzzles have similar, but different mechanics. So, I like playing this one.
This is such a great game, wish there were more levels! I've seen the concept before but the way you could go inside the platforms was super unique, and felt very smooth rather than just teleporting out of them. And the music was really good, fit the theme nicely. Great work!
I don't understand how to do level 7. But I liked it, it was smooth and the transition between the two states was nice. I found X on the keyboard to be a very very awkward key when I use WASD to move around though
try phasing into the platform, thank you for the kind words :D
Really smooth controls! It was fun to plan out a route ahead, but flipping from dark mode to light flashbanged me SO many times :D . I was disappointed when it ended, which is always a good sign. I wanted more!
I loved the game! Feels very smooth to play, and the concept is really simple, but you had really great ideas with the puzzles. Good job!
Great game, the scrolling grid was a good idea for depth and the colors worked well. gameplay was smooth. Thanks!
thank ye,, i kept the artstyle simple yet without a lack of detail as i wanted as little distraction as possible. thank you for the review :D
Amazing experience, really smooth to play. Had a great time playing this.
thank you for the kind words :D
A really nice game. I honestly have no complaints — it was a great experience. You explore the concept and introduce it perfectly. Elegant and simple.
simplicity was the goal, i kept text to a minimum other than level names for this reason. i didn't want to explain you could change dimensions mid-air, i like the feeling of discovery in games. i wanted to evoke that! thank you for the praise :)
this is a really polished game. You did a fantastic job
thank you !
This is the only game I'm giving 5 stars to everything! it is such a fun Game and cool concept is this concept inspired by some other game or your own thoughts? is it compatible with android!? its bit hard to play from computer because of controls I can't cross level 9 :<
inspired by the presentation of vvvvv, though the gameplay is something i came up with myself (probably subconsciously, but i don't know for now). doesn't work with android, i'd recommend using a controller if you're having trouble!
What an incredibly polished game. The art style AND gameplay are great. Loved phasing in and out of the actual platforms. Not sure if that was intentional. But it could be a really cool mechanic to lean into!
it is intentional, happy you liked the game :)
Super polished/smooth and smart levels! It requires precise timing but after a little you get used to it
haha thank you. the precision was intentional, i was inspired by vvvvv's tricky timings and minimalist artstyle w/ the game :D