Play (not) demo game
My (not) Demo Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #5 | 4.278 | 4.278 |
| Concept | #6 | 4.056 | 4.056 |
| Overall | #10 | 3.847 | 3.847 |
| Enjoyment | #16 | 3.611 | 3.611 |
| Use of the Limitation | #28 | 3.444 | 3.444 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot + photoshop
Use of the limitation
To move you need to write commands in the terminal
Cookies eaten
7
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Comments
You took this in a really fun direction! I love it when developers can work some narrative into a game even with such a short development time.
Great concept :D I love the story telling and art style of this game. For me the screen shake on every input was a little bit too much. I would prefer if it was used more selectively, e.g. only in the glitched level. But overall a really charming and unique entry :)
i was hoping there would be a way to move more quickly, but no shortcuts typing "dddlll" :D the camera shake was a bit much for me, but the colours are nice. fun concept
Now I think I should have made a smaller map, for example 5x5... Thank you ❤️
Best one i see so far!
Looks really good! u d l r for movement was hard for my brain tho, maybe add vim keybindings?
Cool game! It was REALLY well polished, especially for only a 3 day long window. The presentation was great too! Amazing job!
Thanks a lot :)