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Biscuiteer [Brackey's 2025.2]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #46 | 3.979 | 3.979 |
| Overall | #81 | 3.844 | 3.844 |
| Theme | #85 | 4.021 | 4.021 |
| Visuals | #89 | 4.404 | 4.404 |
| Gameplay | #122 | 3.787 | 3.787 |
| Enjoyment | #132 | 3.936 | 3.936 |
| Audio | #815 | 2.936 | 2.936 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
This game requires you to manage risk in how you spend your currency (crumbs). Build too safe and you will run out, build too cheap and you won't make it through the levels!
Also, biscuits!
What code and assets did you not make from scratch during the jam (if any)?
sound effects, they are from freesound or opengameart, and the font is Atma (google fonts)
How many people worked on the game?1
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Comments
I really like the way this fits the theme, don't think I've seen any other games in this game jam with the same idea.. I think the artstyle looks great and I like the way the character is animated almost like a 3D character. The movement feels smooth and responsive and I'm impressed by the way it moves and sticks to slopes. Well done!
Really nice, I love the art style! Music would have helped, but the sound that was in the game already felt really polished, and having no music ended up making it a little creepy. (which I thought was cool, honestly) The core gameplay felt solid and interesting, and I enjoyed playing! I did encounter a small bug, where I was stuck between two blocks, which put me in the falling state indefinitely, unable to move, place, or break any blocks. I was able to restart the level and continue just fine though. Nice job!
This looks really nice! I love the art style a lot. The whole biscuit theming of the game looks really nice. The levels are also quite nicely done too! I had quite a lot of fun, but sadly couldn't get past the bees. It would be nice to have a way to at least stun them for a while. They are just so relentless and can really pin you down while you are trying to get away. The biscuit building mechanic is also quite a highlight in this game, and it's quite enjoyable for me to min-max how many tiles I need to cross a gap. It's a shame that it's currently a little bit buggy, and often it just builds a single tile despite dragging, wasting my precious biscuit resources.
Anyway, this is really good! Would love to see it get a bit more polished but it's already a really good game currently! Well done!
Thank you!
Sorry about that bug, I cannot reproduce it and no one else reported it, very strange
Very fun little platformer! The main character is adorable, and the gameplay is great!
This is a really fun and cute game! The artwork is charming and the sound effects really tie the whole experience together! The idea is cool enough by itself and the way it was implemented is near perfect, I really love the inclusion of rotated platforms/slopes as it creates a lot more ways you can tackle a challenge! Very solid and fun game overall! :)
Thank you! I really wasn't sure if the rotating platforms was just me over-engineering things, I'm glad at least one person found it interesting :D
Charming! Sadly I couldn't get past the beehive area because when I died to a bee, I got sent to the start of the game. Despite this, I enjoyed it a lot, the puzzles were well thought-out and satisfying to solve! Great job!
Thank you!
Yeah I wish i could update the game with save points, but the 3 bee hive level is the end of the game anyway so you weren't far off, thank you for playing!
So cute, I love the idea of making your own platformer as you go through the levels. Very fun puzzle-y elements. And the art! As soon as I saw the art I knew couldn't wait to play, very well done!
Thank you!
The character is so cute ^^ Very good art and innovative use of the theme
I love the art and the mechanics! The controls feel responsive and the deaths felt like they were always from my lack of skill rather than something unfair. Having the game reset back to the first level on a death felt a bit brutal and I couldn't quite make it to the end but this was still really enjoyable!
Great art! Love the innovative mechanic!! Great platforming puzzles as well!
I felt super bad whenever the character dies! 😭
Great entry! With a bit of polishing, I see this as a full release! ✨✨😊
i really love the backgrounds and the idea of being able to build while playing thats some really good work done good luck!
Game is super fun and cute, movement was so good I was confident only doing 1 crumb bridges for the majority of the game. Having checkpoints would have been a nice bit of QOL but its still fun.
Absolutely lovely game. Art style was great, player character is adorable! Gameplay was fun too and it really encapsulates risks, since I did my best to hoard all my crumbs.
I thought your game is well polished, actually, even though you said in description that would not. Only thing that I missed was a checkpoint. I was like in 8th level and died, so I went back to 1st level. But other than that, an excelent platforming game, congrats! Btw, the main character is really cute xD
I was told silksong is tomorrow not today 0.0
This is really cool! Visuals are on point and I imagine you took a lot of inspiration from hollow knight with the particles, spikes, player glow and all that jazz, You nailed it though! Movement is very well done and satisfying to use, any time I lost if felt like my fault and that's exactly what you want. The bridge building is very well done and simple and satisfying to use! I was probably playing it too risky though, think I get pretty close to the end but then lost all my lives and getting reset to the very beginning was a shame, I would've much preferred a level reset as I really didn't want to do everything again despite it being fun the first time. This is extremely impressive though, obviously the lack of music is a shame but it was worth it for the amazing art! I'm glad you used the bridge building in various smart ways like using it to prevent jumping into overhead spikes too! Extremely impressive job, excellent concept and execution on it!
Awesome game! Cute visuals and great concept. Adding some more stuff to build would be great!
Thank you! I actually had a buildable gumdrop that would have made you bounce very high, but it had some issues (randomly it bounced you off the map with mach 5) and the deadline arrived so i just hid it from the game. If i revisit this game for a patch i will definitely be re-attempting to add it.
My personal favourite, the only minus is the audio and lack of BGM. Well, and some issues with collisions feeling like they don’t always register on the placed blocks, especially when you place single crumbs. Extremely cute art, well designed levels, just overall peak.
Thank you!!
Yeah the collision bug I saw before, but the conditions allude me how to reproduce it, it seems different for different people when it likes to happen if at all.
Wow. i’ve only played for a bit and somehow i’m obsessed. The art is beautiful, the idea is amazing and the puzzles are awesome! Suggestions:
Great job
Thank you! I actually had more abilities planned just ran out of time, i had bouncy gum drops and climbable pretzel ladders.
Solid concept, execution is spot on. Could use a little more teaching in the early stages of the game but I figured it out soon enough. One suggestion would be to use some sort of framing camera controller (such as cinemachine in unity) that will make the camera movement more natural, less choppy. All in all - amazing work.
Lovely art, challenging and fun gamplay - amazing job!