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Cookie Scattered's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #636 | 3.317 | 3.667 |
| Audio | #743 | 3.015 | 3.333 |
| Visuals | #839 | 3.317 | 3.667 |
| Enjoyment | #845 | 3.116 | 3.444 |
| Overall | #889 | 3.015 | 3.333 |
| Gameplay | #963 | 2.814 | 3.111 |
| Innovation | #1133 | 2.513 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You need to jump over the room to get the "Cookies" and not fall down to your fatal doom!
What code and assets did you not make from scratch during the jam (if any)?
90% of the code was made from scratch the other 10% I borrowed from my other projects.
The other assets are mostly from Kenney''s and other free assets. I have remixed some of them myself.
How many people worked on the game?1
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Comments
Man i did me best 😂 fun game nice job!
Thanks alot!
Fun game! The cookie-collecting challenge was a nice twist. Well done!
Wanna try out my game?
Hey thanks, Yhea sure I will.
Super fun little parkour game, a little too hard for my taste, but when I finally got it, it was very nice!
The bear head on the wall was kind of sketchy to land on, and when I did, I usually fell down on the other side of it, maybe I am just bad :P
Either way, a fun little game :) Good job
Thanks for playing!
I love parkour games and floor is lava so this was pretty fun! I do think the movement could be smoothed out by maybe adding acceleration/deceleration, and I'm not sure if you added hang/coyote time to make the timing more forgiving, but that's always nice to have in a platformer, and if you did maybe add a bit more as some of the more precise jumps were a bit frustrating. The jumps for the lamp were also perhaps too precise, but overall I thought it was a good concept
Yhea thanks for the feedback, will keep that in mind.
I had fun at the start of the game but the more I played, the more frustrating it became. The main reason was the precise jump from the lamp to the animal head in the wall. Jumping from a tiny platform to another can be annoying, more when you move a little you can slip off from the platform, even walking, in both cases, before the jump and landing the jump. That’s the only reason I stopped playing after trying for some time. Also the softlock you can have if in the menu that appears after each death you don’t click the button, it makes the cursor disappear making you unable to pick any option
There is another softlock if you jump into the plant, you get stuck in the middle of the leafs and you can’t jump or anything, also the jumps feels very floaty when you are falling for my liking and the jumps feels you need to press shift all the time, but if that’s the case, then made that the normal speed and with shift make the player go slower, so the player doesn’t have to keep pressing down a button all the time
Oh also, when you die, you need to click the screen again because otherwise you aren’t able to move the camera
Good selection of the song and the idea of making yourself tiny to eat more cookies is funny, the floor is lava is a nice touch. Glad you make the song be quiet at the start and with the setting menu be able to make it louder
I read you made this game in 3 days, which is great and it’s normal that there are bugs so I just wanted to point out my experience :)
Yo thanks for the detailed feedback!
I had a ton of fun playing this! That bear wall ornament was a proper challenge! It was super rewarding when I finally got the hang of it. I also loved going back and trying to improve my time. Great job!
Thanks!
GAME OVER! Man this game brought me back some memories! It has been a while since i remebered that "The floor is lava" was a thing back in the day! Loved the nostalgia that you, accidentally, brought to me!
Hey, Thanks for the kind words, glad I could make you feel nostalgic!
Cool game! Loved the feel of the jumping. Could not for the life of me get from the lamp to the wall fish thing. I think it would feel better if you accepted the jump upto a quarter of a second after you have left the collider of an object. Would help with it feeling to short because of the frame buffer.
All in all great game, had me trying to win for a long time
Yhea I never had anyone playtest except myself so diffuculty is off, but then again it's only one level so I felt like it will be too short aswell