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Shredmill's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #181 | 4.170 | 4.170 |
| Audio | #201 | 4.022 | 4.022 |
| Artwork | #480 | 4.240 | 4.240 |
| Creativity | #642 | 4.131 | 4.131 |
| Narrative | #1361 | 3.093 | 3.093 |
Ranked from 312 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Shredmill, you skate across an endless, crumbling loop. With every lap, more of the track collapses behind you, turning the loop ahead into a perilous deathtrap.
(Optional) Please credit all assets you've used
In-game fonts by Slime and somepx.
Low-poly City Buildings by smooth998 (CC BY 4.0)
All other assets created by us.
(Optional) What would you like to be called if GMTK features your game?
Jamadoo Games
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Comments
very good game! love the music and the gameplay loop is so addictive! so nice to see you guys keep making banger!
I wasn't paying attention when I left the shop and died, 10/10
Funny gameplay and great theme implementation! The artstyle is awesome too!
Fun concept, art, and music. At one point though my computer started to run a little too hard playing it though so I had to stop pretty quick. Solid gameplay though!
Thanks so much for playing and the kind words! A few players have experienced some lag on the web build. We'll have it sorted out in the post-jam build. For now, we recommend downloading the PC version :)
Really fun & polished! Reminded me of classic mincraft spleef, or that minigame from Fall Guys with the hexes! I kind of wish the screen was going up instead of down, but that might just be my preference. I also think some of the shop items could be a little more crunchy, like repair/kill/break on the next loop to heal/greater chance of powerups spawning, etc. Anyway, I'm only critiquing because it was a great game and I had quite a bit of fun with it!
Thank you so much for the kind words! We're looking to add more shop upgrades in a future update. Hope you stick around to see what we're cooking up!
Good art, gameplay is pretty simple but fun, could use a better movement animation. https://itch.io/jam/gmtk-2025/rate/3776541
Smooth gameplay and awesome artworks! Keep it up great work~
Really sick visuals!
This is among the BEST takes of the endless runner genre I've seen. The idea of you making your own difficulty scaling is actually genius.
Really cool concept and a fun challenge!
I kinda actually like this game ngl pretty fun! I have a feeling that more couldv'e been added to the upgrade system but nonetheless very cool!
Also feel free to rate my game if u wish :)
Nice work! Got very addicting once I got the hang of it. I also love how the controls remind me of finger boarding.
Tight controls, short loop, best take on the "repeat the level with consequences" formula by far. A testament to having a solid game foundation with just enough twist to make things interesting. Fantastic job!
I really really liked this game, it was fun! Really good job! All you could ask from a jam game.. But I'll let others compete for the leaderboard XD
nice, i wish the upgrades stacked or there was some sort of progression, I played until I got 1000 score so I don't know if the game changed in some way. the jump and specially the double jump didnt feel too good since I couldnt control when i'd fall so sometimes id just land on a pit or crystal. could be cool if you also gained score for taking risks like jumping over obstacles. hope im not too critical since its a jam game, but this is very polished and already pretty fun.
No these are all good points, appreciate the honesty and the praise!
art/music is so good! you guys did a really great job
Very fun and attractive gameplay!
Really neat and insightful take on the theme, backed with a superb sountrack and nice general polish!
Plus it has lots of depth once you realise from wave 2 that you destroy your previous track... What a coherent and straight-to-the-point game design, very elegant! Also, really nice addition with the loop progress, I'll consider this as QoL and I love it!
I've played a bunch of games in this jam that focus on blocking/damaging your own path as loops progress... but, this is the first one to really nail the concept! The fact that the first run damages, but does not destroy the track, plus the wrench to fix the track really made me think strategically.
All that plus beautiful pixel art and a banging soundtrack. Well done!
Really impressive work! The creativity is inspiring. I also submitted Doppelchain—would value your feedback if you have time. Well done!